Files
Torch/Torch/Managers/MultiplayerManagerBase.cs
Westin Miller 6f5142393b MT observable collections
(UI sync fix)
2017-10-27 17:52:27 -07:00

125 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
using System.Windows.Threading;
using NLog;
using Torch;
using Sandbox;
using Sandbox.Engine.Multiplayer;
using Sandbox.Engine.Networking;
using Sandbox.Game.Entities.Character;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.World;
using Sandbox.ModAPI;
using SteamSDK;
using Torch.API;
using Torch.API.Managers;
using Torch.Collections;
using Torch.Commands;
using Torch.Utils;
using Torch.ViewModels;
using VRage.Game;
using VRage.Game.ModAPI;
using VRage.GameServices;
using VRage.Library.Collections;
using VRage.Network;
using VRage.Steam;
using VRage.Utils;
namespace Torch.Managers
{
/// <inheritdoc />
public abstract class MultiplayerManagerBase : Manager, IMultiplayerManagerBase
{
private static readonly Logger _log = LogManager.GetCurrentClassLogger();
/// <inheritdoc />
public event Action<IPlayer> PlayerJoined;
/// <inheritdoc />
public event Action<IPlayer> PlayerLeft;
public MtObservableDictionary<ulong, PlayerViewModel> Players { get; } = new MtObservableDictionary<ulong, PlayerViewModel>();
#pragma warning disable 649
[ReflectedGetter(Name = "m_players")]
private static Func<MyPlayerCollection, Dictionary<MyPlayer.PlayerId, MyPlayer>> _onlinePlayers;
#pragma warning restore 649
protected MultiplayerManagerBase(ITorchBase torch) : base(torch)
{
}
/// <inheritdoc />
public override void Attach()
{
MyMultiplayer.Static.ClientLeft += OnClientLeft;
}
/// <inheritdoc />
public override void Detach()
{
if (MyMultiplayer.Static != null)
MyMultiplayer.Static.ClientLeft -= OnClientLeft;
}
/// <inheritdoc />
public IMyPlayer GetPlayerByName(string name)
{
return _onlinePlayers.Invoke(MySession.Static.Players).FirstOrDefault(x => x.Value.DisplayName == name).Value;
}
/// <inheritdoc />
public IMyPlayer GetPlayerBySteamId(ulong steamId)
{
_onlinePlayers.Invoke(MySession.Static.Players).TryGetValue(new MyPlayer.PlayerId(steamId), out MyPlayer p);
return p;
}
public ulong GetSteamId(long identityId)
{
foreach (KeyValuePair<MyPlayer.PlayerId, MyPlayer> kv in _onlinePlayers.Invoke(MySession.Static.Players))
{
if (kv.Value.Identity.IdentityId == identityId)
return kv.Key.SteamId;
}
return 0;
}
/// <inheritdoc />
public string GetSteamUsername(ulong steamId)
{
return MyMultiplayer.Static.GetMemberName(steamId);
}
private void OnClientLeft(ulong steamId, MyChatMemberStateChangeEnum stateChange)
{
Players.TryGetValue(steamId, out PlayerViewModel vm);
if (vm == null)
vm = new PlayerViewModel(steamId);
_log.Info($"{vm.Name} ({vm.SteamId}) {(ConnectionState)stateChange}.");
PlayerLeft?.Invoke(vm);
Players.Remove(steamId);
}
protected void RaiseClientJoined(ulong steamId)
{
var vm = new PlayerViewModel(steamId) { State = ConnectionState.Connected };
_log.Info($"Player {vm.Name} joined ({vm.SteamId}");
Players.Add(steamId, vm);
PlayerJoined?.Invoke(vm);
}
}
}