Files
Torch/Torch.Server/TorchService.cs
2022-01-22 21:13:38 +07:00

55 lines
1.5 KiB
C#

#if TORCH_SERVICE
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ServiceProcess;
using System.Threading;
using NLog;
using Torch.API;
namespace Torch.Server
{
class TorchService : ServiceBase
{
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
public const string Name = "Torch (SEDS)";
private Initializer _initializer;
private string[] _args;
public TorchService(string[] args)
{
_args = args;
var workingDir = new FileInfo(typeof(TorchService).Assembly.Location).Directory.ToString();
Directory.SetCurrentDirectory(workingDir);
_initializer = new Initializer(workingDir);
ServiceName = Name;
CanHandleSessionChangeEvent = false;
CanPauseAndContinue = false;
CanStop = true;
}
/// <inheritdoc />
protected override void OnStart(string[] _)
{
base.OnStart(_args);
_initializer.Initialize(_args);
_initializer.Run();
}
/// <inheritdoc />
protected override void OnStop()
{
var mre = new ManualResetEvent(false);
Task.Run(() => _initializer.Server.Stop());
if (!mre.WaitOne(TimeSpan.FromMinutes(1)))
Process.GetCurrentProcess().Kill();
}
}
}
#endif