
* Fix compiler errors * Fix Jenkins * Build public test as Release * Fix more things * Oops * Remove obsolete code * Fix GameStatePatchShim
131 lines
3.7 KiB
C#
131 lines
3.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Http;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using NLog;
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namespace Torch.API.WebAPI
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{
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public class JenkinsQuery
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{
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private const string BRANCH_QUERY = "https://build.torchapi.net/job/Torch/job/Torch/job/{0}/" + API_PATH;
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private const string ARTIFACT_PATH = "artifact/bin/torch-server.zip";
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private const string API_PATH = "api/json";
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private static readonly Logger Log = LogManager.GetCurrentClassLogger();
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private static JenkinsQuery _instance;
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public static JenkinsQuery Instance => _instance ?? (_instance = new JenkinsQuery());
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private HttpClient _client;
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private JenkinsQuery()
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{
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_client = new HttpClient();
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}
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public async Task<Job> GetLatestVersion(string branch)
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{
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var h = await _client.GetAsync(string.Format(BRANCH_QUERY, branch));
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if (!h.IsSuccessStatusCode)
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{
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Log.Error($"Branch query failed with code {h.StatusCode}");
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if(h.StatusCode == HttpStatusCode.NotFound)
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Log.Error("This likely means you're trying to update a branch that is not public on Jenkins. Sorry :(");
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return null;
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}
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string r = await h.Content.ReadAsStringAsync();
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BranchResponse response;
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try
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{
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response = JsonConvert.DeserializeObject<BranchResponse>(r);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Failed to deserialize branch response!");
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return null;
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}
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h = await _client.GetAsync($"{response.LastStableBuild.URL}{API_PATH}");
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if (!h.IsSuccessStatusCode)
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{
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Log.Error($"Job query failed with code {h.StatusCode}");
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return null;
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}
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r = await h.Content.ReadAsStringAsync();
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Job job;
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try
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{
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job = JsonConvert.DeserializeObject<Job>(r);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Failed to deserialize job response!");
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return null;
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}
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return job;
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}
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public async Task<bool> DownloadRelease(Job job, string path)
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{
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var h = await _client.GetAsync(job.URL + ARTIFACT_PATH);
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if (!h.IsSuccessStatusCode)
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{
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Log.Error($"Job download failed with code {h.StatusCode}");
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return false;
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}
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var s = await h.Content.ReadAsStreamAsync();
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using (var fs = new FileStream(path, FileMode.Create))
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{
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await s.CopyToAsync(fs);
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await fs.FlushAsync();
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}
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return true;
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}
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}
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public class BranchResponse
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{
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public string Name;
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public string URL;
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public Build LastBuild;
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public Build LastStableBuild;
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}
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public class Build
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{
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public int Number;
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public string URL;
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}
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public class Job
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{
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public int Number;
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public bool Building;
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public string Description;
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public string Result;
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public string URL;
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private InformationalVersion _version;
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public InformationalVersion Version
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{
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get
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{
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if (_version == null)
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InformationalVersion.TryParse(Description, out _version);
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return _version;
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}
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}
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}
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}
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