
fixed most of issues with world creating/loading fixed log window lags fixed some compiler warnings fixed empty log files creating fixed logging performance added better logging of load process commands autocomplete in torch GUI chat in torch GUI now has entered history (like console, use up/down arrows) abstraction of instance manager session name now correctly displaying in torchSessionManager messages TorchSession now has loaded world property (as torch now has more control about world load process) now only dedicated config locks after session start
21 lines
574 B
C#
21 lines
574 B
C#
using VRage.Game;
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namespace Torch.API.Managers;
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public interface IInstanceManager : IManager
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{
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IWorld SelectedWorld { get; }
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void LoadInstance(string path, bool validate = true);
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void SelectCreatedWorld(string worldPath);
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void SelectWorld(string worldPath, bool modsOnly = true);
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void ImportSelectedWorldConfig();
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void SaveConfig();
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}
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public interface IWorld
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{
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string FolderName { get; }
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string WorldPath { get; }
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MyObjectBuilder_SessionSettings KeenSessionSettings { get; }
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MyObjectBuilder_Checkpoint KeenCheckpoint { get; }
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} |