Files
Torch/Torch.Server/Views/PlayerListControl.xaml.cs
Westin Miller d9ef60d4e8 Client manager components
- ReflectedManager now supports MemberInfo and event replacement
- New chat manager interfaces for both client and server
- New multiplayer manager interfaces for both client and server
2017-08-31 16:27:54 -07:00

66 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Torch;
using Sandbox;
using Sandbox.Engine.Multiplayer;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.World;
using Sandbox.ModAPI;
using SteamSDK;
using Torch.API;
using Torch.API.Managers;
using Torch.Managers;
using Torch.Server.Managers;
using Torch.ViewModels;
using VRage.Game.ModAPI;
namespace Torch.Server
{
/// <summary>
/// Interaction logic for PlayerListControl.xaml
/// </summary>
public partial class PlayerListControl : UserControl
{
private ITorchServer _server;
public PlayerListControl()
{
InitializeComponent();
}
public void BindServer(ITorchServer server)
{
_server = server;
server.SessionLoaded += () =>
{
var multiplayer = server.CurrentSession?.Managers.GetManager<MultiplayerManagerDedicated>();
DataContext = multiplayer;
};
}
private void KickButton_Click(object sender, RoutedEventArgs e)
{
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
_server.CurrentSession?.Managers.GetManager<IMultiplayerManagerServer>()?.KickPlayer(player.Key);
}
private void BanButton_Click(object sender, RoutedEventArgs e)
{
var player = (KeyValuePair<ulong, PlayerViewModel>) PlayerList.SelectedItem;
_server.CurrentSession?.Managers.GetManager<IMultiplayerManagerServer>()?.BanPlayer(player.Key);
}
}
}