Files
Torch/Torch.Server/Views/PistonUI.xaml.cs
2016-12-17 01:59:03 -08:00

89 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Torch.Server
{
/// <summary>
/// Interaction logic for PistonUI.xaml
/// </summary>
public partial class PistonUI : Window
{
private DateTime _startTime;
private readonly Timer _uiUpdate = new Timer
{
Interval = 1000,
AutoReset = true,
};
public PistonUI()
{
InitializeComponent();
_startTime = DateTime.Now;
_uiUpdate.Elapsed += UiUpdate_Elapsed;
TabControl.Items.Add(new TabItem());
}
private void UiUpdate_Elapsed(object sender, ElapsedEventArgs e)
{
UpdateUptime();
}
private void UpdateUptime()
{
var currentTime = DateTime.Now;
var uptime = currentTime - _startTime;
Dispatcher.Invoke(() => LabelUptime.Content = $"Uptime: {uptime.Days}d {uptime.Hours}h {uptime.Minutes}m");
}
private void BtnStart_Click(object sender, RoutedEventArgs e)
{
_startTime = DateTime.Now;
Chat.IsEnabled = true;
PlayerList.IsEnabled = true;
((Button) sender).IsEnabled = false;
BtnStop.IsEnabled = true;
_uiUpdate.Start();
TorchServer.Server.StartServerThread();
}
private void BtnStop_Click(object sender, RoutedEventArgs e)
{
Chat.IsEnabled = false;
PlayerList.IsEnabled = false;
((Button) sender).IsEnabled = false;
//HACK: Uncomment when restarting is possible.
//BtnStart.IsEnabled = true;
_uiUpdate.Stop();
TorchServer.Server.StopServer();
}
protected override void OnClosing(CancelEventArgs e)
{
TorchServer.Reset();
}
private void BtnRestart_Click(object sender, RoutedEventArgs e)
{
Program.FullRestart();
}
}
}