21 lines
682 B
C#
21 lines
682 B
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using VRage.Game;
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using VRage.Game.ModAPI;
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namespace Torch.API
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{
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public interface IMultiplayer
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{
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event Action<IPlayer> PlayerJoined;
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event Action<IPlayer> PlayerLeft;
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event Action<IChatItem> MessageReceived;
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Dictionary<ulong, IPlayer> Players { get; }
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List<IChatItem> Chat { get; }
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void SendMessage(string message, string author = "Server", long playerId = 0, string font = MyFontEnum.Blue);
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void KickPlayer(ulong id);
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void BanPlayer(ulong id, bool banned = true);
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IMyPlayer GetPlayerBySteamId(ulong id);
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}
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} |