update heh lib

This commit is contained in:
zznty
2022-10-23 21:00:34 +07:00
parent c668ea49d3
commit b05113f971
6 changed files with 10 additions and 189 deletions

View File

@@ -7,71 +7,15 @@
<PlatformTarget>x64</PlatformTarget>
<LangVersion>10</LangVersion>
<UseWpf>true</UseWpf>
<TorchDir>$(SolutionDir)TorchBinaries\</TorchDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugType>none</DebugType>
</PropertyGroup>
<ItemGroup>
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c">
<HintPath>$(TorchDir)NLog.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\Sandbox.Common.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\Sandbox.Game.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\Sandbox.Graphics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Net.Http" />
<Reference Include="Torch">
<HintPath>$(TorchDir)Torch.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Torch.API">
<HintPath>$(TorchDir)Torch.API.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Torch.Server">
<HintPath>$(TorchDir)Torch.Server.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\VRage.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\VRage.Game.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Input, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\VRage.Input.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Library, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\VRage.Library.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Math, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\VRage.Math.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Network, Version=1.0.53.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(TorchDir)DedicatedServer64\VRage.Network.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="PropertyChanged.Fody" Version="3.4.0" PrivateAssets="all" />
<PackageReference Include="Torch.Server.ReferenceAssemblies" Version="1.3.1.207-master" PrivateAssets="all" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
@@ -83,9 +27,5 @@
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Target Name="CopyToTorch" AfterTargets="Build">
<ZipDirectory DestinationFile="$(TorchDir)Plugins\$(AssemblyName).zip" SourceDirectory="$(TargetDir)" Overwrite="true" />
</Target>
</Project>