add luckperms plugin
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63
LuckPerms.Loader/LuckPerms.Loader.csproj
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63
LuckPerms.Loader/LuckPerms.Loader.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net48</TargetFramework>
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<LangVersion>12</LangVersion>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<EnableWindowsTargeting>true</EnableWindowsTargeting>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<DebugSymbols>false</DebugSymbols>
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<DebugType>none</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Krafs.Publicizer" Version="2.2.1">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="PolySharp" Version="1.13.2">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="torch.server.referenceassemblies" Version="1.3.1.260-master" PrivateAssets="all" IncludeAssets="compile" />
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</ItemGroup>
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<ItemGroup>
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<Publicize Include="Torch:Torch.TorchBase.RegisterAuxAssembly" />
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<Publicize Include="Torch:Torch.Managers.PluginManager._plugins" />
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<Publicize Include="Torch:Torch.TorchPluginBase.Manifest" />
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<Publicize Include="Torch:Torch.TorchPluginBase.StoragePath" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="manifest.xml">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToPublishDirectory>Always</CopyToPublishDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\LuckPerms.Torch\LuckPerms.Torch.csproj" ReferenceOutputAssembly="false" Private="false" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System.IO.Compression" />
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</ItemGroup>
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<Target Name="BuildArchive" BeforeTargets="PreBuildEvent">
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<PropertyGroup>
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<PluginDir>..\LuckPerms.Torch\bin\$(Configuration)\$(TargetFramework)\win-x64\</PluginDir>
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<PluginZipPath>$(BaseIntermediateOutputPath)$(Configuration)\$(TargetFramework)\plugin.zip</PluginZipPath>
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</PropertyGroup>
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<ZipDirectory DestinationFile="$(PluginZipPath)" SourceDirectory="$(PluginDir)" Overwrite="true" />
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<ItemGroup>
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<EmbeddedResource Include="$(PluginZipPath)" LogicalName="plugin.zip" />
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</ItemGroup>
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</Target>
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</Project>
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