[Maintenance] fix unload exceptions
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using NLog;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Managers;
|
||||
|
||||
@@ -9,6 +10,8 @@ namespace Maintenance.Managers;
|
||||
|
||||
public class MaintenanceScheduleManager(string storagePath) : IManager
|
||||
{
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
[Manager.Dependency]
|
||||
private readonly MaintenanceManager _maintenanceManager = null!;
|
||||
|
||||
@@ -64,7 +67,23 @@ public class MaintenanceScheduleManager(string storagePath) : IManager
|
||||
private async void Scheduler()
|
||||
{
|
||||
var token = _cancellationTokenSource.Token;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
await SchedulerLoop(token);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
Log.Info("Maintenance scheduler loop was cancelled");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Fatal(e, "Exception in maintenance scheduler loop. Shutting down the scheduler.");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task SchedulerLoop(CancellationToken token)
|
||||
{
|
||||
var timerSecondsSection = _configManager.Configuration.GetSection(ConfigKeys.TimerBroadcastForSeconds);
|
||||
var timerSeconds = timerSecondsSection.GetChildren().Select(b => b.Get<int>()).ToArray();
|
||||
|
||||
|
@@ -30,26 +30,48 @@ namespace Maintenance.Patches;
|
||||
public static class SteamQueryPatch
|
||||
{
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
[ReflectedSetter(Name = "Running", TypeName = "VRage.Steam.MySteamGameServer, VRage.Steam")]
|
||||
private static readonly Action<IMyGameServer, bool> RunningSetter = null!;
|
||||
|
||||
[ReflectedMethodInfo(null, "SteamServerEntryPoint", TypeName = "VRage.Steam.MySteamGameServer, VRage.Steam")]
|
||||
private static readonly MethodInfo EntryPointMethod = null!;
|
||||
|
||||
[ReflectedMethodInfo(typeof(SteamQueryPatch), nameof(Prefix))]
|
||||
private static readonly MethodInfo PrefixMethod = null!;
|
||||
[ReflectedMethodInfo(typeof(SteamQueryPatch), nameof(EntryPointPrefix))]
|
||||
private static readonly MethodInfo EntryPointPrefixMethod = null!;
|
||||
|
||||
[ReflectedMethodInfo(null, "Shutdown", TypeName = "VRage.Steam.MySteamGameServer, VRage.Steam")]
|
||||
private static readonly MethodInfo ShutdownMethod = null!;
|
||||
|
||||
[ReflectedMethodInfo(typeof(SteamQueryPatch), nameof(ShutdownPrefix))]
|
||||
private static readonly MethodInfo ShutdownPrefixMethod = null!;
|
||||
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
private static ITorchBase Torch => TorchBase.Instance;
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
|
||||
private static readonly ManualResetEventSlim ExitEvent = new(false);
|
||||
|
||||
private static bool MaintenanceEnabled =>
|
||||
Torch.CurrentSession?.Managers.GetManager<MaintenanceManager>().MaintenanceEnabled is true;
|
||||
|
||||
public static void Patch(PatchContext context)
|
||||
{
|
||||
context.GetPattern(EntryPointMethod).Prefixes.Add(PrefixMethod);
|
||||
context.GetPattern(EntryPointMethod).Prefixes.Add(EntryPointPrefixMethod);
|
||||
context.GetPattern(ShutdownMethod).Prefixes.Add(ShutdownPrefixMethod);
|
||||
}
|
||||
|
||||
private static bool ShutdownPrefix(IMyGameServer __instance, Thread __field_m_serverThread)
|
||||
{
|
||||
if (!__instance.Running) return false;
|
||||
|
||||
RunningSetter(__instance, false);
|
||||
ExitEvent.Wait();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool Prefix(IMyGameServer __instance, object argument)
|
||||
private static bool EntryPointPrefix(IMyGameServer __instance, object argument)
|
||||
{
|
||||
var socket = (Socket)argument;
|
||||
RunServerAsync(__instance, socket);
|
||||
@@ -142,6 +164,11 @@ public static class SteamQueryPatch
|
||||
await socket.SendToAsync(new(buffer, 0, length), SocketFlags.None, remoteEndPoint);
|
||||
}
|
||||
}
|
||||
|
||||
socket.Dispose();
|
||||
GameServer.Shutdown();
|
||||
|
||||
ExitEvent.Set();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
@@ -2,5 +2,5 @@
|
||||
<PluginManifest xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Name>Maintenance</Name>
|
||||
<Guid>42AF9955-AAA7-442F-9BF4-AAC4FA4A923F</Guid>
|
||||
<Version>v1.0.2</Version>
|
||||
<Version>v1.0.3</Version>
|
||||
</PluginManifest>
|
Reference in New Issue
Block a user