using System.IO; using System.Windows.Controls; using heh; using heh.Utils; using Torch; using Torch.API; using Torch.API.Managers; using Torch.API.Plugins; using Torch.API.Session; using Torch.Views; namespace LightPerms; public class Plugin : TorchPluginBase, IWpfPlugin { private ProperPersistent _config = null!; public override void Init(ITorchBase torch) { base.Init(torch); _config = new(Path.Combine(StoragePath, "LightPerms.cfg")); Torch.Managers.AddManager(DbManager.Static); Torch.Managers.AddManager(new PermissionsManager(Torch)); Torch.Managers.GetManager().AddFactory(s => new MultiplayerMembersManager(s.Torch, _config.Data)); } public UserControl GetControl() => new PropertyGrid { Margin = new(3), DataContext = _config.Data }; }