Support reloading local plugins
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Build / Build Nuget package (SharedCringe) (push) Successful in 4m44s
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Added drag and drop functionality to sources
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@@ -21,6 +21,11 @@
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<Publicize Include="VRage:VRage.Plugins.MyPlugins.m_handleInputPlugins" />
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<Publicize Include="VRage.Render11:VRageRender.MyCommon" />
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<Publicize Include="VRage.Render11:VRageRender.MyRender11.DeviceInstance" />
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<Publicize Include="VRage.Game:VRage.Game.MyDefinitionManagerBase.m_registeredAssemblies" />
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<Publicize Include="VRage.Game:VRage.Game.MyDefinitionManagerBase.m_registered" />
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<Publicize Include="VRage.Game:VRage.Game.ObjectBuilder.MyGlobalTypeMetadata.m_assemblies" />
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<Publicize Include="VRage:VRage.MyXmlSerializerManager.m_registeredAssemblies" />
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<Publicize Include="Sandbox.Game:Sandbox.Game.World.MySession.m_sessionComponents" />
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</ItemGroup>
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<ItemGroup>
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