embed plugin loader directly into the launcher

This commit is contained in:
zznty
2022-10-29 01:50:14 +07:00
parent 7204815c0c
commit 66d3dc2ead
53 changed files with 5689 additions and 10 deletions

View File

@@ -2,22 +2,27 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<TargetFramework>net6.0-windows10.0.19041.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="2.2.2" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="2.9.0" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="NLog" Version="5.0.5" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="System.Diagnostics.PerformanceCounter" Version="6.0.1" />
<PackageReference Include="System.Management" Version="6.0.0" />
<PackageReference Include="System.Private.ServiceModel" Version="4.10.0" />
<PackageReference Include="Lib.Harmony" Version="2.2.2" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="2.9.0" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="NLog" Version="5.0.5" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="System.Diagnostics.PerformanceCounter" Version="6.0.1" />
<PackageReference Include="System.Management" Version="6.0.0" />
<PackageReference Include="System.Private.ServiceModel" Version="4.10.0" />
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PluginLoader\PluginLoader.csproj" />
</ItemGroup>
<Target Name="Unfuckit" AfterTargets="Build">
<Delete Files="$(OutputPath)$(AssemblyName).deps.json" />
</Target>