Added options to disable launcher/plugin auto updates
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Build / Compute Version (push) Successful in 6s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m4s
Build / Build Nuget package (NuGet) (push) Successful in 4m7s
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Also ran cleanup
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@@ -33,10 +33,10 @@ public static class BuiltInPackages
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(_, _, _, libraries) = await DependencyManifestSerializer.DeserializeAsync(stream);
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var framework = runtimeFramework.Framework;
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var nlog = FromAssembly<LogFactory>(framework, version: libraries.Keys.Single(b => b.Id == NLog).Version);
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Version seVersion = new MyVersion(MyPerGameSettings.BasicGameInfo.GameVersion!.Value);
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var se = FromAssembly<SpaceEngineersGame>(framework, [
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nlog.AsDependency(libraries)
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], SeReferenceAssemblies, new(seVersion));
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@@ -50,7 +50,7 @@ public static class BuiltInPackages
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var def = ModuleDefMD.Load(r.ImageBytes, IntrospectionContext.Global.Context);
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var attribute = def.CustomAttributes.Find(typeof(AssemblyFileVersionAttribute).FullName);
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var version = attribute is null ? new(99, 0, 0) : NuGetVersion.Parse((string)attribute.ConstructorArguments[0].Value);
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return new BuiltInSdkPackage(
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new(0, Path.GetFileNameWithoutExtension(r.FileName), version), framework,
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new(Path.GetFileNameWithoutExtension(r.FileName), version, [new(framework, [])], null, []));
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@@ -95,16 +95,16 @@ public static class BuiltInPackages
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var builder = ImmutableDictionary.CreateBuilder<string, ResolvedPackage>();
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foreach (var package in packages)
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builder.TryAdd(package.Package.Id, package);
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return builder.ToImmutable();
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}
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private static Dependency AsDependency(this ResolvedPackage package, ImmutableDictionary<ManifestPackageKey, DependencyLibrary> libraries)
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{
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//ignore the SE reference because the game can update without a launcher update
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if (package.Entry.Id != SeReferenceAssemblies && !libraries.ContainsKey(new(package.Package.Id, package.Package.Version)))
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throw new KeyNotFoundException($"Package {package.Package} not found in root dependencies manifest");
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return new Dependency(package.Package.Id, new(package.Package.Version));
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}
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