Added options to disable launcher/plugin auto updates
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All checks were successful
Build / Compute Version (push) Successful in 6s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m4s
Build / Build Nuget package (NuGet) (push) Successful in 4m7s
Build / Build Nuget package (SharedCringe) (push) Successful in 4m5s
Build / Build Nuget package (CringePlugins) (push) Successful in 4m25s
Build / Build Launcher (push) Successful in 5m12s
Also ran cleanup
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@@ -7,7 +7,7 @@ namespace TestPlugin;
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public class Plugin : IPlugin
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{
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private static readonly Logger Log = LogManager.GetCurrentClassLogger();
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public void Dispose()
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{
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}
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@@ -15,7 +15,7 @@ public class Plugin : IPlugin
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public void Init(object gameInstance)
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{
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Log.Info("Test Plugin init");
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RenderHandler.Current.RegisterComponent(new TestRenderComponent());
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}
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@@ -10,7 +10,7 @@ public class TestRenderComponent : IRenderComponent
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if (ImGui.Begin("Test Window"))
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{
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ImGui.Button("Test");
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ImGui.End();
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}
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}
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