import all shipped nuget packages as built-in
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also would now throw if version gets changed
This commit is contained in:
zznty
2025-05-13 00:19:22 +07:00
parent 4ac3989115
commit a441498c09
7 changed files with 144 additions and 35 deletions

View File

@@ -7,12 +7,14 @@ using dnlib.DotNet;
using ImGuiNET;
using Microsoft.CodeAnalysis;
using NLog;
using NuGet.Deps;
using NuGet.Frameworks;
using NuGet.Models;
using NuGet.Versioning;
using Sandbox.Game;
using SpaceEngineers.Game;
using VRage.Utils;
using Dependency = NuGet.Models.Dependency;
namespace CringePlugins.Resolver;
@@ -22,18 +24,25 @@ public static class BuiltInPackages
private const string ImGui = "ImGui.NET.DirectX";
private const string Harmony = "Lib.Harmony.Thin";
private const string Steamworks = "Steamworks.NET";
private const string NLog = "NLog";
public static ImmutableArray<ResolvedPackage> GetPackages(NuGetFramework runtimeFramework)
public static async ValueTask<ImmutableDictionary<string, ResolvedPackage>> GetPackagesAsync(NuGetRuntimeFramework runtimeFramework)
{
var nlog = FromAssembly<LogFactory>(runtimeFramework, version: new(5, 3, 4));
ImmutableDictionary<ManifestPackageKey, DependencyLibrary> libraries;
await using (var stream = File.OpenRead(Path.ChangeExtension(Assembly.GetEntryAssembly()!.Location, "deps.json")))
(_, _, _, libraries) = await DependencyManifestSerializer.DeserializeAsync(stream);
var framework = runtimeFramework.Framework;
var nlog = FromAssembly<LogFactory>(framework, version: libraries.Keys.Single(b => b.Id == NLog).Version);
Version seVersion = new MyVersion(MyPerGameSettings.BasicGameInfo.GameVersion!.Value);
var se = FromAssembly<SpaceEngineersGame>(runtimeFramework, [
nlog.AsDependency()
var se = FromAssembly<SpaceEngineersGame>(framework, [
nlog.AsDependency(libraries)
], SeReferenceAssemblies, new(seVersion));
var imGui = FromAssembly<ImGuiKey>(runtimeFramework, id: ImGui);
var harmony = FromAssembly<HarmonyLib.Harmony>(runtimeFramework, id: Harmony);
var steam = FromAssembly<Steamworks.CSteamID>(runtimeFramework, id: Steamworks);
var imGui = FromAssembly<ImGuiKey>(framework, id: ImGui);
var harmony = FromAssembly<HarmonyLib.Harmony>(framework, id: Harmony, version: NuGetVersion.Parse("2.3.4-torch"));
var steam = FromAssembly<Steamworks.CSteamID>(framework, id: Steamworks);
BuiltInSdkPackage MapSdkPackage(
(string FileName, byte[] ImageBytes, PortableExecutableReference Reference, Guid Mvid) r)
@@ -43,29 +52,60 @@ public static class BuiltInPackages
var version = attribute is null ? new(99, 0, 0) : NuGetVersion.Parse((string)attribute.ConstructorArguments[0].Value);
return new BuiltInSdkPackage(
new(0, Path.GetFileNameWithoutExtension(r.FileName), version), runtimeFramework,
new(Path.GetFileNameWithoutExtension(r.FileName), version, [new(runtimeFramework, [])], null, []));
new(0, Path.GetFileNameWithoutExtension(r.FileName), version), framework,
new(Path.GetFileNameWithoutExtension(r.FileName), version, [new(framework, [])], null, []));
}
return
BuiltInPackage MapPackage(ManifestPackageKey key)
{
return new(new(0, key.Id, key.Version), framework,
new(key.Id, key.Version, [new(framework, [])], null, []));
}
ResolvedPackage[] packages =
[
..Net90.ReferenceInfos.AllValues.Select(MapSdkPackage),
// ..Net80Windows.ReferenceInfos.AllValues.Select(MapSdkPackage),
nlog,
se,
imGui,
harmony,
steam,
FromAssembly<PluginsLifetime>(runtimeFramework,
[se.AsDependency(), imGui.AsDependency(), harmony.AsDependency()]
..libraries.Where(kvp =>
{
if (kvp.Value.Type != LibraryType.Package) return false;
// Special case as we want to claim we have currently running version of package
// so that even if launcher is built with older version, plugins could still take explicit dependency on it
if (kvp.Key.Id == SeReferenceAssemblies) return false;
return true;
}).Select(kvp => MapPackage(kvp.Key)),
// CringePlugins package itself
FromAssembly<PluginsLifetime>(framework,
[
se.AsDependency(libraries),
imGui.AsDependency(libraries),
harmony.AsDependency(libraries),
steam.AsDependency(libraries)
]
#if DEBUG
, version: new(0, 1, 21)
#endif
),
];
var builder = ImmutableDictionary.CreateBuilder<string, ResolvedPackage>();
foreach (var package in packages)
builder.TryAdd(package.Package.Id, package);
return builder.ToImmutable();
}
private static Dependency AsDependency(this ResolvedPackage package) => new(package.Package.Id, new(package.Package.Version));
private static Dependency AsDependency(this ResolvedPackage package, ImmutableDictionary<ManifestPackageKey, DependencyLibrary> libraries)
{
if (!libraries.ContainsKey(new(package.Package.Id, package.Package.Version)))
throw new KeyNotFoundException($"Package {package.Package} not found in root dependencies manifest");
return new Dependency(package.Package.Id, new(package.Package.Version));
}
private static BuiltInPackage FromAssembly<T>(NuGetFramework runtimeFramework, ImmutableArray<Dependency>? dependencies = null, string? id = null, NuGetVersion? version = null)
{