plugin ui
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All checks were successful
Build / Compute Version (push) Successful in 17s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 3m5s
Build / Build Nuget package (NuGet) (push) Successful in 2m34s
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@@ -14,20 +14,18 @@ namespace CringeLauncher;
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internal class ImGuiHandler : IDisposable
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{
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private readonly DeviceContext _deviceContext;
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private DeviceContext? _deviceContext;
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private static nint _wndproc;
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public static ImGuiHandler? Instance;
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public static RenderTargetView? Rtv;
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private readonly IRootRenderComponent _renderHandler;
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private readonly IRootRenderComponent _renderHandler = new RenderHandler();
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public ImGuiHandler(nint windowHandle, Device1 device, DeviceContext deviceContext)
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public void Init(nint windowHandle, Device1 device, DeviceContext deviceContext)
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{
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_deviceContext = deviceContext;
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_renderHandler = new RenderHandler();
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CreateContext();
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var io = GetIO();
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@@ -64,7 +62,7 @@ internal class ImGuiHandler : IDisposable
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Render();
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_deviceContext.ClearState();
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_deviceContext!.ClearState();
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_deviceContext.OutputMerger.SetRenderTargets(Rtv);
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ImGui_ImplDX11_RenderDrawData(GetDrawData());
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@@ -87,7 +85,7 @@ internal class ImGuiHandler : IDisposable
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public void Dispose()
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{
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_deviceContext.Dispose();
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_deviceContext?.Dispose();
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_renderHandler.Dispose();
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}
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}
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