Retry source requests
All checks were successful
Build / Compute Version (push) Successful in 6s
Build / Build Nuget package (SharedCringe) (push) Successful in 1m4s
Build / Build Nuget package (NuGet) (push) Successful in 1m6s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 1m10s
Build / Build Nuget package (CringePlugins) (push) Successful in 1m18s
Build / Build Launcher (push) Successful in 1m54s
All checks were successful
Build / Compute Version (push) Successful in 6s
Build / Build Nuget package (SharedCringe) (push) Successful in 1m4s
Build / Build Nuget package (NuGet) (push) Successful in 1m6s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 1m10s
Build / Build Nuget package (CringePlugins) (push) Successful in 1m18s
Build / Build Launcher (push) Successful in 1m54s
Handle missing sources Minor Optimizations Move thread pool improvement to debug while we fix it
This commit is contained in:
@@ -195,8 +195,11 @@ public class Launcher : ICorePlugin
|
||||
|
||||
private static void InitThreadPool()
|
||||
{
|
||||
#if DEBUG
|
||||
ParallelTasks.Parallel.Scheduler = new ThreadPoolScheduler();
|
||||
// MySandboxGame.InitMultithreading();
|
||||
#else
|
||||
MySandboxGame.InitMultithreading();
|
||||
#endif
|
||||
}
|
||||
|
||||
private static void ConfigureSettings()
|
||||
|
Reference in New Issue
Block a user