Retry source requests
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Build / Compute Version (push) Successful in 6s
Build / Build Nuget package (SharedCringe) (push) Successful in 1m4s
Build / Build Nuget package (NuGet) (push) Successful in 1m6s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 1m10s
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Handle missing sources Minor Optimizations Move thread pool improvement to debug while we fix it
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@@ -43,7 +43,7 @@ public class PluginsLifetime(string gameFolder) : ILoadingStage
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var configPath = Path.Join(_dir.FullName, "packages.json");
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if (File.Exists(configPath))
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await using (var stream = File.OpenRead(configPath))
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packagesConfig = JsonSerializer.Deserialize<PackagesConfig>(stream, NuGetClient.SerializerOptions)!;
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packagesConfig = await JsonSerializer.DeserializeAsync<PackagesConfig>(stream, NuGetClient.SerializerOptions)!;
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if (packagesConfig == null)
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{
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@@ -114,7 +114,15 @@ public class PluginsLifetime(string gameFolder) : ILoadingStage
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foreach (var package in packages)
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{
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if (builtInPackages.ContainsKey(package.Package.Id)) continue;
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var client = await sourceMapping.GetClientAsync(package.Package.Id);
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if (client == null)
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{
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Log.Warn("Client not found for {Package}", package.Package.Id);
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continue;
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}
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var dir = Path.Join(package.Directory.FullName, "lib", package.ResolvedFramework.GetShortFolderName());
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var path = Path.Join(dir, $"{package.Package.Id}.deps.json");
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@@ -123,6 +131,8 @@ public class PluginsLifetime(string gameFolder) : ILoadingStage
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try
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{
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await using var stream = File.Create(path);
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//client should not be null for calls to this
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await manifestBuilder.WriteDependencyManifestAsync(stream, package.Entry, _runtimeFramework);
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}
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catch (Exception ex)
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@@ -132,8 +142,7 @@ public class PluginsLifetime(string gameFolder) : ILoadingStage
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throw;
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}
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}
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var client = await sourceMapping.GetClientAsync(package.Package.Id);
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var sourceName = packagesConfig.Sources.First(b => b.Url == client.ToString()).Name;
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LoadComponent(plugins, Path.Join(dir, $"{package.Package.Id}.dll"),
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new(package.Package.Id, package.Package.Version, sourceName));
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