Merge remote-tracking branch 'origin/master'
This commit is contained in:
38
.github/workflows/build.yml
vendored
38
.github/workflows/build.yml
vendored
@@ -7,10 +7,11 @@ on:
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jobs:
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build:
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name: Build Launcher
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runs-on: windows-latest
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@master
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with:
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ref: ${{ github.head_ref }}
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fetch-depth: 0
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- uses: actions/setup-dotnet@v3
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@@ -23,17 +24,42 @@ jobs:
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- run: dotnet restore CringeLauncher/CringeLauncher.csproj --locked-mode
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name: Restore Project
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- run: dotnet publish -c Release -o ./pub CringeLauncher/CringeLauncher.csproj --no-restore /p:PackageVersion="${{ steps.version.outputs.version }}" /p:AssemblyVersion="${{ steps.version.outputs.version }}"
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- name: Git Version
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id: version
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uses: codacy/git-version@2.7.1
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- run: dotnet publish -c Release -o ./pub CringeLauncher/CringeLauncher.csproj --no-restore -p:Version="${{ steps.version.outputs.version }}"
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id: publish
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name: Build Project
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- run: rm ./pub/CringeLauncher.deps.json
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- run: 7z a ../pub.zip ./
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- run: zip -qq -r ../pub.zip ./
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working-directory: ./pub
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name: Zip Results
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- uses: actions/upload-artifact@v3
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- name: Create Draft Release
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id: create_release
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uses: actions/create-release@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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name: launcher
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path: pub.zip
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tag_name: ${{ steps.version.outputs.version }}
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release_name: Launcher Release
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draft: true
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prerelease: false
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- uses: actions/upload-release-asset@v1.0.1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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asset_path: ./pub.zip
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asset_name: CringeLauncher.zip
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asset_content_type: application/zip
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- uses: eregon/publish-release@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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release_id: ${{ steps.create_release.outputs.id }}
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@@ -9,6 +9,7 @@
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<LangVersion>preview</LangVersion>
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<TieredPGO>true</TieredPGO>
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<EnableWindowsTargeting>true</EnableWindowsTargeting>
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</PropertyGroup>
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<PropertyGroup>
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@@ -21,10 +22,6 @@
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<ItemGroup>
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<PackageReference Include="HarmonyX" Version="2.10.2-prerelease.4" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.4.0" />
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<PackageReference Include="MinVer" Version="4.3.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="NLog" Version="5.1.1" />
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<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66" IncludeAssets="compile" PrivateAssets="all" />
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<PackageReference Include="System.Diagnostics.PerformanceCounter" Version="7.0.0" />
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@@ -20,12 +20,6 @@
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"Microsoft.CodeAnalysis.Common": "[4.4.0]"
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}
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},
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"MinVer": {
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"type": "Direct",
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"requested": "[4.3.0, )",
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"resolved": "4.3.0",
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"contentHash": "YNVAW3loCFW4kTwensApaZUl+7xREK75QQNOFSbsbXx2sCSm9/IHBjUHsJGn3u0UA5r/sAqrdYBNUlOFfLhUrA=="
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},
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"NLog": {
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"type": "Direct",
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"requested": "[5.1.1, )",
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@@ -5,6 +5,7 @@
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<ImplicitUsings>true</ImplicitUsings>
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<UseWindowsForms>true</UseWindowsForms>
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<EnableWindowsTargeting>true</EnableWindowsTargeting>
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</PropertyGroup>
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<ItemGroup>
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23
README.md
Normal file
23
README.md
Normal file
@@ -0,0 +1,23 @@
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# se-launcher
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the most retarded way to use net7 on client side
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1. Расспаковать архив с заменой файлов в корневую папку Bin64
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2. Прописываем в аргументах steam "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\CringeLauncher.exe" %command%
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3. Запускаем лаунчер
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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1. Unzip the archive, replacing the files in the root folder Bin64
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2. Put it in the steam arguments "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\CringeLauncher.exe" %command%
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3. Launching SE
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