move imgui config to config/ directory
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Build / Build Nuget package (NuGet) (push) Successful in 3m59s
Build / Build Nuget package (SharedCringe) (push) Successful in 3m57s
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@@ -17,6 +17,7 @@ namespace CringeLauncher;
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internal sealed class ImGuiHandler : IGuiHandler, IDisposable
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{
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private readonly DirectoryInfo _configDir;
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private DeviceContext? _deviceContext;
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private int _blockKeysCounter;
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private static nint _wndproc;
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@@ -37,8 +38,9 @@ internal sealed class ImGuiHandler : IGuiHandler, IDisposable
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private readonly IRootRenderComponent _renderHandler;
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private static bool _init;
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public ImGuiHandler()
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public ImGuiHandler(DirectoryInfo configDir)
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{
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_configDir = configDir;
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_renderHandler = new RenderHandler(this);
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}
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@@ -50,9 +52,9 @@ internal sealed class ImGuiHandler : IGuiHandler, IDisposable
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var io = GetIO();
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var path = Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher", "imgui.ini");
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var path = Path.Join(_configDir.FullName, "imgui.ini");
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io.NativePtr->IniFilename = AnsiStringMarshaller.ConvertToUnmanaged(path);
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io.NativePtr->IniFilename = Utf8StringMarshaller.ConvertToUnmanaged(path);
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io.ConfigWindowsMoveFromTitleBarOnly = true;
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io.ConfigFlags |= ImGuiConfigFlags.DockingEnable | ImGuiConfigFlags.ViewportsEnable;
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@@ -50,6 +50,9 @@ public class Launcher : ICorePlugin
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private MyGameRenderComponent? _renderComponent;
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private readonly DirectoryInfo _configDir = Directory.CreateDirectory(
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Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher", "config"));
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public void Initialize(string[] args)
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{
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if (Type.GetType("GameAnalyticsSDK.Net.Logging.GALogger, GameAnalytics.Mono") is { } gaLoggerType)
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@@ -154,7 +157,7 @@ public class Launcher : ICorePlugin
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public void Run() => _game?.Run();
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private static IServiceProvider SetupServices()
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private IServiceProvider SetupServices()
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{
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var services = new ServiceCollection();
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@@ -167,7 +170,7 @@ public class Launcher : ICorePlugin
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services.AddSingleton(_ => RenderHandler.Current)
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.AddSingleton<IPluginsLifetime>(s => s.GetRequiredService<PluginsLifetime>())
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.AddSingleton(_ => new ConfigHandler(Directory.CreateDirectory(Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher", "config"))));
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.AddSingleton(_ => new ConfigHandler(_configDir));
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return GameServicesExtension.GameServices = services.BuildServiceProvider();
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}
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@@ -192,7 +195,7 @@ public class Launcher : ICorePlugin
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private IVRageWindow InitEarlyWindow(Splash splash)
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{
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ImGuiHandler.Instance = new();
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ImGuiHandler.Instance = new(_configDir);
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RenderHandler.Current.RegisterComponent(splash);
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