add plugin name patch to prevent game from logging plugin wrapper type
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@@ -8,27 +8,19 @@ using VRage.Plugins;
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namespace CringePlugins.Loader;
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internal sealed class PluginInstance
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internal sealed class PluginInstance(PluginMetadata metadata, string entrypointPath)
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{
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public bool HasConfig => _openConfigAction != null;
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private readonly string _entrypointPath;
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private PluginAssemblyLoadContext? _context;
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private IPlugin? _instance;
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private Action? _openConfigAction;
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private IHandleInputPlugin? _handleInputInstance;
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private PluginWrapper? _wrappedInstance;
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public PluginWrapper? WrappedInstance { get; private set; }
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private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
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public PluginMetadata Metadata { get; }
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public PluginMetadata Metadata { get; } = metadata;
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public PluginInstance(PluginMetadata metadata, string entrypointPath)
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{
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_entrypointPath = entrypointPath;
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Metadata = metadata;
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}
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public PluginInstance(string entrypointPath) : this(PluginMetadata.ReadFromEntrypoint(entrypointPath), entrypointPath)
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{
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}
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@@ -38,7 +30,7 @@ internal sealed class PluginInstance
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if (AssemblyLoadContext.GetLoadContext(typeof(PluginInstance).Assembly) is not ICoreLoadContext parentContext)
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throw new NotSupportedException("Plugin instantiation is not supported in this context");
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_context = new PluginAssemblyLoadContext(parentContext, _entrypointPath);
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_context = new PluginAssemblyLoadContext(parentContext, entrypointPath);
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contextBuilder.Add(_context);
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var entrypoint = _context.LoadEntrypoint();
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@@ -67,8 +59,7 @@ internal sealed class PluginInstance
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}
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}
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_handleInputInstance = _instance as IHandleInputPlugin;
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_wrappedInstance = new PluginWrapper(Metadata.Name, _instance);
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WrappedInstance = new PluginWrapper(Metadata, _instance);
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}
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public void RegisterLifetime()
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@@ -76,9 +67,9 @@ internal sealed class PluginInstance
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if (_instance is null)
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throw new InvalidOperationException("Must call Instantiate first");
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MyPlugins.m_plugins.Add(_wrappedInstance);
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if (_handleInputInstance is not null)
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MyPlugins.m_handleInputPlugins.Add(_wrappedInstance);
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MyPlugins.m_plugins.Add(WrappedInstance);
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if (_instance is IHandleInputPlugin)
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MyPlugins.m_handleInputPlugins.Add(WrappedInstance);
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}
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public void OpenConfig()
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@@ -92,7 +83,7 @@ internal sealed class PluginInstance
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error opening config: {Exception}");
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Log.Error(ex, "Error opening config");
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}
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}
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}
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