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se-launcher/CringePlugins/CringePlugins.csproj
zznty e8a3e096d3
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update dependencies
2025-08-03 16:34:48 +07:00

56 lines
2.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\NuGet\NuGet.csproj" />
<ProjectReference Include="..\SharedCringe\SharedCringe.csproj" />
</ItemGroup>
<ItemGroup>
<Publicize Include="VRage:VRage.Plugins.MyPlugins.m_plugins" />
<Publicize Include="VRage:VRage.Plugins.MyPlugins.m_handleInputPlugins" />
<Publicize Include="VRage.Render11:VRageRender.MyCommon" />
<Publicize Include="VRage.Render11:VRageRender.MyRender11.DeviceInstance" />
<Publicize Include="VRage.Game:VRage.Game.MyDefinitionManagerBase.m_registeredAssemblies" />
<Publicize Include="VRage.Game:VRage.Game.MyDefinitionManagerBase.m_registered" />
<Publicize Include="VRage.Game:VRage.Game.ObjectBuilder.MyGlobalTypeMetadata.m_assemblies" />
<Publicize Include="VRage:VRage.MyXmlSerializerManager.m_registeredAssemblies" />
<Publicize Include="Sandbox.Game:Sandbox.Game.World.MySession.m_sessionComponents" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Basic.Reference.Assemblies.Net90" Version="1.8.3" PrivateAssets="all" />
<PackageReference Include="JsonSchema.Net.Generation" Version="5.0.4" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="9.0.7" />
<PackageReference Include="NLog" Version="6.0.2" />
<PackageReference Include="Lib.Harmony.Thin" Version="2.3.4-torch" />
<PackageReference Include="ImGui.NET.DirectX" Version="1.92.1" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.206.32" ExcludeAssets="runtime" />
<PackageReference Include="dnlib" Version="4.5.0" />
<PackageReference Include="Steamworks.NET" Version="[20.1.0]" />
<PackageReference Include="Krafs.Publicizer" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<!-- It is included only because some plugins were using it previously -->
<!-- TODO Make this a reference in each plugin project when dependencies support is shipped -->
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="splash.gif" />
</ItemGroup>
</Project>