Files
se-launcher/CringePlugins/CringePlugins.csproj
zznty 05556c7841
All checks were successful
Build / Compute Version (push) Successful in 6s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m13s
Build / Build Nuget package (NuGet) (push) Successful in 4m12s
Build / Build Nuget package (CringePlugins) (push) Successful in 4m16s
Build / Build Nuget package (SharedCringe) (push) Successful in 4m11s
Build / Build Launcher (push) Successful in 5m13s
image loader for imgui and optional nuget icons for plugins in browse tab
2025-06-05 00:10:27 +07:00

47 lines
2.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\NuGet\NuGet.csproj" />
<ProjectReference Include="..\SharedCringe\SharedCringe.csproj" />
</ItemGroup>
<ItemGroup>
<Publicize Include="VRage:VRage.Plugins.MyPlugins.m_plugins" />
<Publicize Include="VRage:VRage.Plugins.MyPlugins.m_handleInputPlugins" />
<Publicize Include="VRage.Render11:VRageRender.MyCommon" />
<Publicize Include="VRage.Render11:VRageRender.MyRender11.DeviceInstance" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Basic.Reference.Assemblies.Net90" Version="1.8.0" PrivateAssets="all" />
<PackageReference Include="JsonSchema.Net.Generation" Version="5.0.2" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="9.0.5" />
<PackageReference Include="NLog" Version="5.4.0" />
<PackageReference Include="Lib.Harmony.Thin" Version="2.3.4-torch" />
<PackageReference Include="ImGui.NET.DirectX" Version="1.91.0.1" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.*" ExcludeAssets="runtime" />
<PackageReference Include="dnlib" Version="4.4.0" />
<PackageReference Include="Steamworks.NET" Version="[20.1.0]" />
<PackageReference Include="Krafs.Publicizer" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="splash.gif" />
</ItemGroup>
</Project>