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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
using System.Collections.Concurrent;
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using CringePlugins.Abstractions;
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using ImGuiNET;
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using NLog;
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namespace CringePlugins.Render;
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public sealed class RenderHandler : IRootRenderComponent
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{
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private static readonly Logger Log = LogManager.GetCurrentClassLogger();
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private static RenderHandler? _current;
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private static IGuiHandler? _guiHandler;
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public static RenderHandler Current => _current ?? throw new InvalidOperationException("Render is not yet initialized");
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public static IGuiHandler GuiHandler => _guiHandler ?? throw new InvalidOperationException("Render is not yet initialized");
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private readonly ConcurrentBag<ComponentRegistration> _components = [];
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internal RenderHandler(IGuiHandler guiHandler)
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{
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_current = this;
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_guiHandler = guiHandler;
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}
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public void RegisterComponent<TComponent>(TComponent instance) where TComponent : IRenderComponent
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{
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_components.Add(new ComponentRegistration(typeof(TComponent), instance));
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}
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void IRenderComponent.OnFrame()
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{
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#if DEBUG
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ImGui.ShowDemoWindow();
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#endif
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foreach (var (instanceType, renderComponent) in _components)
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{
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try
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{
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renderComponent.OnFrame();
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}
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catch (Exception e)
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{
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Log.Error(e, "Component {TypeName} failed to render a new frame", instanceType);
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}
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}
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}
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private record ComponentRegistration(Type InstanceType, IRenderComponent Instance);
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public void Dispose()
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{
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_current = null;
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_components.Clear();
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}
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} |