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se-launcher/PluginLoader/PluginLoader.csproj
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bring back original harmony
2024-01-22 23:27:47 +07:00

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XML

<Project Sdk="Microsoft.Net.SDK">
<PropertyGroup>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>true</ImplicitUsings>
<UseWindowsForms>true</UseWindowsForms>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="2.3.0-prerelease.5" />
<PackageReference Include="MonoMod.RuntimeDetour" Version="25.1.0-prerelease.2" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.630" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="Steamworks.NET" Version="20.1.0" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="splash.gif" />
</ItemGroup>
<ItemGroup>
<None Remove="steam_api64.dll" />
<Content Include="steam_api64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<CopyToPublishDirectory>PreserveNewest</CopyToPublishDirectory>
</Content>
</ItemGroup>
</Project>