Files
se-launcher/CringeLauncher/ImGuiHandler.cs
pas2704 c25bf3bb3d
All checks were successful
Build / Compute Version (push) Successful in 5s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 1m24s
Build / Build Nuget package (NuGet) (push) Successful in 2m8s
Build / Build Nuget package (CringePlugins) (push) Successful in 3m21s
Build / Build Nuget package (SharedCringe) (push) Successful in 2m32s
Build / Build Launcher (push) Successful in 3m31s
Implement Migration of PluginLoader configs (UI is temporary atm)
Add profiles to Config
Error handling for package resolution
Remove debug code from wndproc hook
2024-11-09 18:23:40 -05:00

115 lines
3.6 KiB
C#

using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.Marshalling;
using System.Runtime.Versioning;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.UI.WindowsAndMessaging;
using CringePlugins.Abstractions;
using CringePlugins.Render;
using ImGuiNET;
using SharpDX.Direct3D11;
using static ImGuiNET.ImGui;
namespace CringeLauncher;
internal class ImGuiHandler : IDisposable
{
private DeviceContext? _deviceContext;
private static nint _wndproc;
public static ImGuiHandler? Instance;
public static RenderTargetView? Rtv;
private readonly IRootRenderComponent _renderHandler = new RenderHandler();
private static bool _init;
public unsafe void Init(nint windowHandle, Device1 device, DeviceContext deviceContext)
{
_deviceContext = deviceContext;
CreateContext();
var io = GetIO();
var path = Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher", "imgui.ini");
io.NativePtr->IniFilename = AnsiStringMarshaller.ConvertToUnmanaged(path);
io.ConfigWindowsMoveFromTitleBarOnly = true;
io.ConfigFlags |= ImGuiConfigFlags.DockingEnable | ImGuiConfigFlags.ViewportsEnable;
ImGui_ImplWin32_Init(windowHandle);
ImGui_ImplDX11_Init(device.NativePointer, deviceContext.NativePointer);
_init = true;
}
public static void HookWindow(HWND windowHandle)
{
_wndproc = PInvoke.GetWindowLongPtr(windowHandle, WINDOW_LONG_PTR_INDEX.GWL_WNDPROC);
unsafe
{
delegate* unmanaged[Stdcall]<HWND, int, nint, nint, int> wndProcHook = &WndProcHook;
PInvoke.SetWindowLongPtr(windowHandle, WINDOW_LONG_PTR_INDEX.GWL_WNDPROC, (nint)wndProcHook);
}
}
public void DoRender()
{
if (Rtv is null)
return;
ImGui_ImplDX11_NewFrame();
ImGui_ImplWin32_NewFrame();
NewFrame();
_renderHandler.OnFrame();
Render();
_deviceContext!.ClearState();
_deviceContext.OutputMerger.SetRenderTargets(Rtv);
ImGui_ImplDX11_RenderDrawData(GetDrawData());
UpdatePlatformWindows();
RenderPlatformWindowsDefault();
}
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvStdcall)])]
private static unsafe int WndProcHook(HWND hWnd, int msg, nint wParam, nint lParam)
{
var hookResult = ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam);
if (hookResult != 0)
return hookResult;
var io = GetIO();
if (!_init)
return CallWindowProc(_wndproc, hWnd, msg, wParam, lParam);
//todo: block GetKeyStatesAsync or something related, find mouse input code in sharpDx
var blockMessage = (msg is >= 256 and <= 265 && io.WantTextInput)
|| (msg is >= 512 and <= 526 && io.WantCaptureMouse);
/*if (!blockMessage)
Console.WriteLine($"{msg} - M:{io.WantCaptureMouse}, K:{io.WantTextInput}");*/
return blockMessage ? hookResult : CallWindowProc(_wndproc, hWnd, msg, wParam, lParam);
}
[DllImport("USER32.dll", ExactSpelling = true, EntryPoint = "CallWindowProcW")]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
[SupportedOSPlatform("windows5.0")]
private static extern int CallWindowProc(nint lpPrevWndFunc, HWND hWnd, int msg, nint wParam, nint lParam);
public void Dispose()
{
_deviceContext?.Dispose();
_renderHandler.Dispose();
}
}