Files
se-launcher/CringeLauncher/Patches/ScriptCompilerInitializationPatch.cs
zznty e5c4f0c07c
Some checks failed
Build / Compute Version (push) Successful in 4s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 2m12s
Build / Build Nuget package (NuGet) (push) Successful in 1m55s
Build / Build Nuget package (SharedCringe) (push) Has been cancelled
Build / Build Nuget package (CringePlugins) (push) Has been cancelled
Build / Build Launcher (push) Has been cancelled
first
2024-10-28 05:15:13 +07:00

30 lines
1.0 KiB
C#

using System.Collections.Concurrent;
using System.Collections.Immutable;
using System.Reflection;
using HarmonyLib;
using VRage.Scripting;
namespace CringeLauncher.Patches;
[HarmonyPatch]
public static class ScriptCompilerInitializationPatch
{
private static MethodInfo TargetMethod()
{
return AccessTools.Method(Type.GetType("VRage.Scripting.MyVRageScriptingInternal, VRage.Scripting", true),
"Initialize");
}
private static bool Prefix(Thread updateThread, Type[] referencedTypes, string[] symbols)
{
MyModWatchdog.Init(updateThread);
MyScriptCompiler.Static.AddImplicitIngameNamespacesFromTypes(referencedTypes);
MyScriptCompiler.Static.AddConditionalCompilationSymbols(symbols);
using var batch = MyScriptCompiler.Static.Whitelist.OpenBatch();
batch.AllowTypes(MyWhitelistTarget.ModApi, typeof(ConcurrentQueue<>));
batch.AllowNamespaceOfTypes(MyWhitelistTarget.Both, typeof(ImmutableArray));
return false;
}
}