24 lines
620 B
C#
24 lines
620 B
C#
using Windows.Win32.Foundation;
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using HarmonyLib;
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using SharpDX.DXGI;
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using VRage.Platform.Windows.Forms;
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using SharpDX.Windows;
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using System.Reflection;
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namespace CringeLauncher.Patches;
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[HarmonyPatch]
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public class RenderHookPatch
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{
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[HarmonyPrefix, HarmonyPatch(typeof(SwapChain), nameof(SwapChain.Present))]
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private static void PresentPrefix()
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{
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ImGuiHandler.Instance?.DoRender();
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}
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[HarmonyPostfix, HarmonyPatch(typeof(MyGameForm), "OnLoad")]
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private static void LoadPostfix(MyGameForm __instance)
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{
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ImGuiHandler.Instance?.HookWindow((HWND)__instance.Handle);
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}
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} |