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2024-12-29 21:15:58 +01:00
commit 547655c326
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using System.Collections.Concurrent;
using System.Collections.Generic;
using HarmonyLib;
using Sandbox.Game.Entities;
using VRage.Game.Entity;
namespace Global.Shared.Patches
{
[HarmonyPatch(typeof(MyEntities))]
public class EntityNamePatch
{
public static ConcurrentDictionary<long, string> EntityNameReverseLookup =
new ConcurrentDictionary<long, string>();
// reverse dictionary
[HarmonyPatch("SetEntityName")]
[HarmonyPrefix]
private static bool SetEntityNamePrefix(MyEntity myEntity, bool possibleRename)
{
if (string.IsNullOrEmpty(myEntity.Name))
return false;
string previousName = null;
if (possibleRename)
if (EntityNameReverseLookup.ContainsKey(myEntity.EntityId))
{
previousName = EntityNameReverseLookup[myEntity.EntityId];
if (previousName != myEntity.Name) MyEntities.m_entityNameDictionary.Remove(previousName);
}
if (MyEntities.m_entityNameDictionary.TryGetValue(myEntity.Name, out var myEntity1))
{
if (myEntity1 == myEntity)
return false;
}
else
{
MyEntities.m_entityNameDictionary[myEntity.Name] = myEntity;
EntityNameReverseLookup[myEntity.EntityId] = myEntity.Name;
}
// MyEntitiesButBetter.CallRename(myEntity, previousName, myEntity.Name);
return false;
}
[HarmonyPatch("RemoveName")]
[HarmonyPrefix]
private static bool RemoveNamePrefix(MyEntity entity)
{
if (string.IsNullOrEmpty(entity.Name))
return false;
MyEntities.m_entityNameDictionary.Remove(entity.Name);
EntityNameReverseLookup.Remove(entity.EntityId);
return false;
}
[HarmonyPatch("IsNameExists")]
[HarmonyPrefix]
private static bool IsNameExistsPrefix(ref bool __result, MyEntity entity, string name)
{
if (string.IsNullOrEmpty(entity.Name))
{
__result = false;
return false;
}
if (MyEntities.m_entityNameDictionary.ContainsKey(name))
{
var ent = MyEntities.m_entityNameDictionary[entity.Name];
__result = ent != entity;
return false;
}
__result = false;
return false;
}
[HarmonyPatch("UnloadData")]
[HarmonyPostfix]
private static void UnloadDataPostfix()
{
EntityNameReverseLookup.Clear();
}
}
}