28 lines
781 B
C#
28 lines
781 B
C#
using System.Collections.Generic;
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using Global.Shared.API;
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using VRage.Game.ModAPI;
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using VRage.ObjectBuilders;
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namespace Global.API
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{
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public class GlobalServerModApi
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{
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public static bool IsRunningGlobal(ref bool __result)
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{
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__result = true;
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return false;
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}
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public static bool GetAllBlocksOfType(List<IMyCubeBlock> list, IMyCubeGrid grid, MyObjectBuilderType type)
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{
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GetAllBlocksOfTypeId(list, grid.EntityId, type);
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return false;
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}
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public static bool GetAllBlocksOfTypeId(List<IMyCubeBlock> list, long gridId, MyObjectBuilderType type)
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{
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list.AddRange(GlobalAPI.GetGridById(gridId).GetBlocks(type));
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return false;
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}
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}
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} |