Fixed game paused
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@@ -805,10 +805,5 @@ namespace SeamlessClient.ServerSwitching
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Seamless.TryShow("Saving PlayerID: " + savingPlayerId.ToString());
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Seamless.TryShow($"AFTER {MySession.Static.LocalHumanPlayer == null} - {MySession.Static.LocalCharacter == null}");
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}
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}
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}
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@@ -175,7 +175,7 @@ namespace SeamlessClient.OnlinePlayersWindow
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[HarmonyPatch(typeof(MyGuiScreenPlayers), "SendPingsAndRefresh")]
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private static void SendPingsAndRefresh1(SerializableDictionary<ulong, short> dictionary)
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{
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Seamless.TryShow("Hello World!");
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//Seamless.TryShow("Hello World!");
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if (Sandbox.Engine.Platform.Game.IsDedicated)
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{
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@@ -144,8 +144,6 @@ namespace SeamlessClient
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public static void SendSeamlessVersion()
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{
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ClientMessage response = new ClientMessage(SeamlessVersion.ToString());
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MyAPIGateway.Multiplayer?.SendMessageToServer(SeamlessClientNetId, MessageUtils.Serialize(response));
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Seamless.TryShow("Sending Seamless request...");
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@@ -165,7 +163,6 @@ namespace SeamlessClient
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if (MyAPIGateway.Multiplayer == null)
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{
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isSeamlessServer = false;
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Initilized = false;
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return;
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}
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