Added online player window changes
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@@ -20,7 +20,7 @@
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\..\..\..\Program Files %28x86%29\Steam\steamapps\common\SpaceEngineers\Plugins\</OutputPath>
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<OutputPath>F:\SteamLibrary\steamapps\common\SpaceEngineers\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@@ -38,9 +38,8 @@
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<AutoGenerateBindingRedirects>false</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll</HintPath>
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<Private>False</Private>
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<Reference Include="0Harmony, Version=2.2.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\Lib.Harmony.2.2.1\lib\net48\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="NLog">
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\NLog.dll</HintPath>
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@@ -150,6 +149,7 @@
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<Compile Include="SeamlessTransfer\MyScriptManagerLoader.cs" />
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<Compile Include="SeamlessTransfer\PingServer.cs" />
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<Compile Include="Messages\Transfer.cs" />
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<Compile Include="Utilities\OnlinePlayers.cs" />
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<Compile Include="Utilities\Patches.cs" />
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<Compile Include="SeamlessTransfer\SwitchServers.cs" />
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<Compile Include="Utilities\Utility.cs" />
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