Fixed empty screen
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@@ -510,9 +510,6 @@ namespace SeamlessClient.ServerSwitching
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SetWorldSettings();
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InitComponents();
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// Allow the game to start proccessing incoming messages in the buffer
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MyMultiplayer.Static.StartProcessingClientMessages();
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StartEntitySync();
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//MyGuiSandbox.RemoveScreen(MyGuiScreenHudSpace.Static);
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@@ -541,8 +538,9 @@ namespace SeamlessClient.ServerSwitching
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originalLocalCharacter?.Close();
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ResetReplicationTime(true);
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// Allow the game to start proccessing incoming messages in the buffer
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MyMultiplayer.Static.StartProcessingClientMessages();
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//Send Client Ready
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