Fixed empty screen

This commit is contained in:
Garrett
2023-12-17 21:17:57 -06:00
parent 7416b41ad6
commit cb0df545e3
2 changed files with 4 additions and 6 deletions

View File

@@ -510,9 +510,6 @@ namespace SeamlessClient.ServerSwitching
SetWorldSettings(); SetWorldSettings();
InitComponents(); InitComponents();
// Allow the game to start proccessing incoming messages in the buffer
MyMultiplayer.Static.StartProcessingClientMessages();
StartEntitySync(); StartEntitySync();
//MyGuiSandbox.RemoveScreen(MyGuiScreenHudSpace.Static); //MyGuiSandbox.RemoveScreen(MyGuiScreenHudSpace.Static);
@@ -542,7 +539,8 @@ namespace SeamlessClient.ServerSwitching
originalLocalCharacter?.Close(); originalLocalCharacter?.Close();
ResetReplicationTime(true); ResetReplicationTime(true);
// Allow the game to start proccessing incoming messages in the buffer
MyMultiplayer.Static.StartProcessingClientMessages();
//Send Client Ready //Send Client Ready

View File

@@ -33,7 +33,7 @@ namespace SeamlessClient
private Assembly thisAssembly => typeof(Seamless).Assembly; private Assembly thisAssembly => typeof(Seamless).Assembly;
private bool Initilized = false; private bool Initilized = false;
public static bool isSeamlessServer { get; private set; } = false; public static bool isSeamlessServer { get; private set; } = false;
public static bool isDebug = false; public static bool isDebug = true;