Re-vamed updater to fix issues and acutally pull from github instead.
Added little popup warning screen when switching servers
This commit is contained in:
@@ -22,6 +22,7 @@ using System.Windows.Forms;
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using VRage.Input;
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using VRage.Plugins;
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using VRage.Utils;
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using VRageMath;
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using VRageRender;
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namespace SeamlessClientPlugin
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@@ -106,7 +107,7 @@ namespace SeamlessClientPlugin
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public static string Version = "1.2.0";
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public static string Version = "1.2.10";
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private bool Initilized = false;
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private bool SentPingResponse = false;
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public const ushort SeamlessClientNetID = 2936;
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@@ -118,6 +119,8 @@ namespace SeamlessClientPlugin
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public static bool IsSwitching = false;
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public static bool RanJoin = false;
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public static Action JoinAction = () => { };
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@@ -136,15 +139,11 @@ namespace SeamlessClientPlugin
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{
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TryShow("Running Seamless Client Plugin v[" + Version + "]");
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UpdateChecker Checker = new UpdateChecker(Version, false);
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UpdateChecker Checker = new UpdateChecker(false);
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Task UpdateChecker = new Task(() => Checker.PingUpdateServer());
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UpdateChecker.Start();
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@@ -165,8 +164,14 @@ namespace SeamlessClientPlugin
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try
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{
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ClientMessage PingServer = new ClientMessage(ClientMessageType.FirstJoin);
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MyAPIGateway.Multiplayer?.SendMessageToServer(SeamlessClientNetID, Utilities.Utility.Serialize(PingServer));
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}
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catch (Exception ex)
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{
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@@ -185,6 +190,7 @@ namespace SeamlessClientPlugin
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TryShow("Initilizing Communications!");
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RunInitilizations();
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Initilized = true;
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}
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//OnNewPlayerRequest
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//throw new NotImplementedException();
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@@ -9,7 +9,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SeamlessClientPlugin</RootNamespace>
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<AssemblyName>SeamlessClientPlugin</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<TargetFrameworkProfile />
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@@ -41,6 +41,9 @@
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<Reference Include="0Harmony, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="AutoUpdater.NET, Version=1.6.4.0, Culture=neutral, PublicKeyToken=501435c91b35f4bc, processorArchitecture=MSIL">
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<HintPath>packages\Autoupdater.NET.Official.1.6.4\lib\net45\AutoUpdater.NET.dll</HintPath>
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</Reference>
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<Reference Include="NLog">
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<HintPath>..\..\..\Desktop\TorchServers\torch-server\NLog.dll</HintPath>
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<Private>False</Private>
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@@ -98,7 +101,10 @@
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Runtime.Serialization.Json" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq">
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<Private>False</Private>
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</Reference>
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@@ -7,6 +7,7 @@ using Sandbox.Game.Gui;
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using Sandbox.Game.Multiplayer;
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using Sandbox.Game.World;
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using Sandbox.Graphics.GUI;
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using Sandbox.ModAPI;
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using SeamlessClientPlugin.ClientMessages;
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using System;
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using System.Collections.Generic;
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@@ -86,18 +87,30 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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private void MyGameService_OnPingServerResponded(object sender, MyGameServerItem e)
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{
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MyGameService.OnPingServerResponded -= MyGameService_OnPingServerResponded;
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MyGameService.OnPingServerFailedToRespond -= MyGameService_OnPingServerFailedToRespond;
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SeamlessClient.TryShow("ServerPing Successful! Attempting to connect to lobby: " + e.GameID);
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LoadServer.LoadWorldData(e, WorldRequest.DeserializeWorldData());
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MySandboxGame.Static.Invoke(delegate
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{
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StringBuilder Builder = new StringBuilder();
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Builder.AppendLine("Please be patient! Some users can spend a minute switching servers... others may be able to swtich faster. Lots of factors to consider.");
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Builder.AppendLine();
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Builder.AppendLine("Sitting in spectator is perfectly normal for a few seconds!");
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MyAPIGateway.Utilities.ShowMissionScreen("Switching Servers!",null, null, Builder.ToString(), null, "Ok!");
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//MySessionLoader.UnloadAndExitToMenu();
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UnloadCurrentServer();
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//MyJoinGameHelper.JoinGame(e, true);
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LoadServer.ResetMPClient();
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ClearEntities();
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//ReloadPatch.SeamlessSwitch = false;
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}, "SeamlessClient");
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@@ -1,14 +1,19 @@
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using ProtoBuf;
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using AutoUpdaterDotNET;
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using ProtoBuf;
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using Sandbox.Graphics.GUI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Json;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Xml.Serialization;
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namespace SeamlessClientPlugin.Updater
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@@ -23,128 +28,147 @@ namespace SeamlessClientPlugin.Updater
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//AWS Website server
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const string SERVER_IP = "3.80.137.183";
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private string GitHubAPILink = "https://api.github.com/repos/Casimir255/SeamlessClientPlugin/releases/latest";
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private string GitHubZipLink;
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private WebClient Client;
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private byte[] RecievedZipMememory;
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public UpdateChecker(string Version, bool AutoUpdate)
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{
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this.DownloadUpdate = AutoUpdate;
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PluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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CurrentVersion = Version;
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SeamlessClient.TryShow("You are running @" + PluginFolder);
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public UpdateChecker(bool AutoUpdate)
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{
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PluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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Client = new WebClient();
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DeleteOLDFiles();
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}
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public void PingUpdateServer()
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{
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try
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{
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//Create new webclient and insert a user-agent
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Client.Headers["User-Agent"] = "SeamlessClientUpdater";
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TcpClient client = new TcpClient(SERVER_IP, PORT_NO);
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client.ReceiveBufferSize = 1000000;
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//Grap API data for latest seamless client release
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string data = Client.DownloadString(GitHubAPILink);
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NetworkStream nwStream = client.GetStream();
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UpdateMessage Message = new UpdateMessage();
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Message.ClientVersion = CurrentVersion;
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Message.DownloadNewUpdate = DownloadUpdate;
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//Send current version to server
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//string XMLData = Utility.Serialize(Message);
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byte[] bytesToSend = Utility.Serialize(Message);
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nwStream.Write(bytesToSend, 0, bytesToSend.Length);
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//Get server reply
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byte[] bytesToRead = new byte[client.ReceiveBufferSize];
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int bytesRead = nwStream.Read(bytesToRead, 0, client.ReceiveBufferSize);
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//SeamlessClient.TryShow(data);
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byte[] ReMessage = bytesToRead.Take(bytesRead).ToArray();
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//string StringServerReply = Encoding.ASCII.GetString(bytesToRead, 0, bytesRead);
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// SeamlessClient.TryShow(StringServerReply);
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DataContractJsonSerializer s = new DataContractJsonSerializer(typeof(GithubRelease));
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GithubRelease Release;
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using (MemoryStream stream = new MemoryStream(Encoding.UTF8.GetBytes(data)))
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{
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Release = (GithubRelease)s.ReadObject(stream);
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}
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Message = Utility.Deserialize<UpdateMessage>(ReMessage);
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UpdateServerReply(Message);
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if (Release == null || !TryGetMainRelease(Release.Content, out GitZipFile MainReleaseFile))
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return;
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SeamlessClient.TryShow("Received! Latest Version: " + Message.ServerVersion);
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}catch(SocketException)
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{
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//Cant connect to server.
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SeamlessClient.TryShow("Cant Connect to UpdateServer!");
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return;
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}catch(Exception ex)
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{
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SeamlessClient.TryShow("Update Error! \n"+ex.ToString());
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return;
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//Check if the client needs an update based off of github latest release version
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if (!NeedsUpdate(SeamlessClient.Version, Release.LatestVersion))
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return;
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//Ask client if they want to update!
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ShowDialog(Release, MainReleaseFile);
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}
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catch (Exception Ex)
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{
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SeamlessClient.TryShow(Ex.ToString());
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}
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}
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private void UpdateServerReply(UpdateMessage Message)
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private bool TryGetMainRelease(GitZipFile[] Files, out GitZipFile Release)
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{
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if (!NeedsUpdate(Message.ClientVersion, Message.ServerVersion))
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return;
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Release = null;
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SeamlessClient.TryShow("An Update is required! ClientVersion: [" + Message.ClientVersion + "] Server Version: [" + Message.ServerVersion + "]");
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RecievedZipMememory = Message.XmlCharactersAsBytes;
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//Sanity saftey checks
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if (Files == null || Files.Length <= 0)
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return false;
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if (!DownloadUpdate)
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foreach (GitZipFile File in Files)
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{
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//Create Update question and UI
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StringBuilder Title = new StringBuilder();
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Title.Append($"Would you like to download Seamless Client Plugin {Message.ServerVersion} Update?");
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StringBuilder Caption = new StringBuilder();
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Caption.AppendLine(" - Patch Notes - ");
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Caption.AppendLine();
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Caption.AppendLine(Message.UpdateNotes);
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Caption.AppendLine();
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Caption.AppendLine("Your client will restart after install");
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if (File.Name == "SeamlessClientPlugin.zip")
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{
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Release = File;
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return true;
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}
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MyScreenManager.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Info, MyMessageBoxButtonsType.YES_NO_TIMEOUT, Caption, Title, null, null, null, null, UpdateMessageBoxCallback, 60000, MyGuiScreenMessageBox.ResultEnum.YES, canHideOthers: true, new VRageMath.Vector2(.5f,.4f), useOpacity: false));
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}
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return false;
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}
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return;
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private void ShowDialog(GithubRelease Release, GitZipFile MainReleaseFile)
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{
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StringBuilder Response = new StringBuilder();
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Response.AppendLine($"Current version: {SeamlessClient.Version} Latest: {Release.LatestVersion}");
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Response.AppendLine($"Update: {Release.Name}");
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Response.AppendLine($"Description: {Release.Description}");
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Response.AppendLine($"Size: {MainReleaseFile.Size / 1000}kb");
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Response.AppendLine();
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Response.AppendLine("Warning: If you have a version less than latest seamless will be disabled to prevent crashes!");
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Response.AppendLine("(Clicking yes should restart your game)");
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DialogResult Result = MessageBox.Show(Response.ToString(), $"Download Seamless Client Plugin Update v{ Release.LatestVersion}?", MessageBoxButtons.YesNo, MessageBoxIcon.None, MessageBoxDefaultButton.Button1, MessageBoxOptions.DefaultDesktopOnly);
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SeamlessClient.TryShow(Response.ToString());
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if (Result == DialogResult.Yes)
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{
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SeamlessClient.TryShow("Client wants to update!");
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string DownloadPath = Path.Combine(PluginFolder, MainReleaseFile.Name);
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Client.DownloadFile(new Uri(MainReleaseFile.ZipURL), DownloadPath);
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if (!File.Exists(DownloadPath))
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{
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SeamlessClient.TryShow("Failed to download zip!");
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return;
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}
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if (ExtractAndReplace(DownloadPath))
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{
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StringBuilder ErrorResponse = new StringBuilder();
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ErrorResponse.AppendLine("There was an error during the extraction proccess! Check your logs for more information!");
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ErrorResponse.AppendLine();
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ErrorResponse.AppendLine("You can download manually here:");
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ErrorResponse.AppendLine(Release.GitHubPage);
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SeamlessClient.TryShow(ErrorResponse.ToString());
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MessageBox.Show(ErrorResponse.ToString(), $"Failed to update plugin to v{ Release.LatestVersion}!", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1, MessageBoxOptions.DefaultDesktopOnly);
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return;
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}
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}
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else
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{
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ExtractAndReplace();
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SeamlessClient.TryShow("Client skipped Update!");
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return;
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}
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}
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private void UpdateMessageBoxCallback(MyGuiScreenMessageBox.ResultEnum Result)
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{
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//Update chcker
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if (Result == MyGuiScreenMessageBox.ResultEnum.YES)
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{
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SeamlessClient.TryShow("Clicked Yes");
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//If they clicked yes, ping the update server again and request new file
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DownloadUpdate = true;
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PingUpdateServer();
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return;
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}
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if (Result == MyGuiScreenMessageBox.ResultEnum.NO || Result == MyGuiScreenMessageBox.ResultEnum.CANCEL)
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{
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//Return. (Do not update)
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SeamlessClient.TryShow("Clicked No or Cancel");
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return;
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}
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}
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private void DeleteOLDFiles()
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{
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foreach(var OLDFile in Directory.GetFiles(PluginFolder, "*.old"))
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foreach (var OLDFile in Directory.GetFiles(PluginFolder, "*.old"))
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{
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File.Delete(OLDFile);
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}
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@@ -154,43 +178,53 @@ namespace SeamlessClientPlugin.Updater
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}
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private void ExtractAndReplace()
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private bool ExtractAndReplace(string ZipPath)
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{
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//save latest zip in dir
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string ZipPath = Path.Combine(PluginFolder, "Latest.zip");
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File.WriteAllBytes(ZipPath, RecievedZipMememory);
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//Start extractor
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using (ZipArchive archive = ZipFile.OpenRead(ZipPath))
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try
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{
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foreach (ZipArchiveEntry entry in archive.Entries)
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//Start extractor
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using (ZipArchive archive = ZipFile.OpenRead(ZipPath))
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{
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string ExsistingFilePath = Path.Combine(PluginFolder, entry.Name);
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string OldFilePath = Path.Combine(PluginFolder, entry.Name+".old");
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SeamlessClient.TryShow(ExsistingFilePath + "=>" + OldFilePath);
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foreach (ZipArchiveEntry entry in archive.Entries)
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{
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string ExsistingFilePath = Path.Combine(PluginFolder, entry.Name);
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string OldFilePath = Path.Combine(PluginFolder, entry.Name + ".old");
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//No need to extract to files that dont exsist
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if (!File.Exists(ExsistingFilePath))
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continue;
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if (File.Exists(OldFilePath))
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File.Delete(OldFilePath);
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SeamlessClient.TryShow(ExsistingFilePath + "=>" + OldFilePath);
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File.Move(ExsistingFilePath, OldFilePath);
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entry.ExtractToFile(ExsistingFilePath, true);
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//File.Delete(OldFilePath);
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if (File.Exists(OldFilePath))
|
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File.Delete(OldFilePath);
|
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File.Move(ExsistingFilePath, OldFilePath);
|
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entry.ExtractToFile(ExsistingFilePath, false);
|
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//File.Delete(OldFilePath);
|
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}
|
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}
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|
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//Delete latest zip
|
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File.Delete(ZipPath);
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//Restart client
|
||||
SeamlessClient.TryShow("UpdateComplete!");
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SeamlessClient.RestartClientAfterUpdate();
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return true;
|
||||
|
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}
|
||||
catch (Exception ex)
|
||||
{
|
||||
SeamlessClient.TryShow(ex.ToString());
|
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return false;
|
||||
}
|
||||
|
||||
//Delete latest zip
|
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File.Delete(ZipPath);
|
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|
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//Restart client
|
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SeamlessClient.TryShow("UpdateComplete!");
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||||
SeamlessClient.RestartClientAfterUpdate();
|
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}
|
||||
|
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private bool NeedsUpdate(string ClientVersion, string ServerVersion)
|
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{
|
||||
|
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|
||||
|
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Version Client = new Version(ClientVersion);
|
||||
Version Latest = new Version(ServerVersion);
|
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@@ -199,16 +233,19 @@ namespace SeamlessClientPlugin.Updater
|
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if (result > 0)
|
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{
|
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//Console.WriteLine("Client is greater");
|
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SeamlessClient.TryShow("Client version is greater than latest! Wow!");
|
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return false;
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}
|
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else if (result < 0)
|
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{
|
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//Console.WriteLine("Latest is greater");
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||||
SeamlessClient.TryShow("Client version is out-of-date!");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Console.WriteLine("versions are equal");
|
||||
SeamlessClient.TryShow("Client is up-to-date!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -297,4 +334,44 @@ namespace SeamlessClientPlugin.Updater
|
||||
}
|
||||
}
|
||||
|
||||
[DataContract]
|
||||
public class GithubRelease
|
||||
{
|
||||
|
||||
[DataMember(Name = "url")]
|
||||
public string GitHubPage { get; set; }
|
||||
|
||||
[DataMember(Name = "name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
|
||||
[DataMember(Name = "tag_name")]
|
||||
public string LatestVersion { get; set; }
|
||||
|
||||
[DataMember(Name = "prerelease")]
|
||||
public bool Beta { get; set; }
|
||||
|
||||
[DataMember(Name = "body")]
|
||||
public string Description { get; set; }
|
||||
|
||||
[DataMember(Name = "assets")]
|
||||
public GitZipFile[] Content { get; set; }
|
||||
|
||||
}
|
||||
|
||||
[DataContract]
|
||||
public class GitZipFile
|
||||
{
|
||||
[DataMember(Name = "name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[DataMember(Name = "browser_download_url")]
|
||||
public string ZipURL { get; set; }
|
||||
|
||||
[DataMember(Name = "size")]
|
||||
public int Size { get; set; }
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Lib.Harmony" version="2.0.4" targetFramework="net472" />
|
||||
<package id="Autoupdater.NET.Official" version="1.6.4" targetFramework="net472" />
|
||||
<package id="Lib.Harmony" version="2.0.4" targetFramework="net472" requireReinstallation="true" />
|
||||
<package id="System.IO.Compression" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO.Compression.ZipFile" version="4.3.0" targetFramework="net472" />
|
||||
</packages>
|
Reference in New Issue
Block a user