Re-vamed updater to fix issues and acutally pull from github instead.

Added little popup warning screen when switching servers
This commit is contained in:
Bob Da Ross
2021-03-22 23:08:11 -05:00
parent 6ee6f7b170
commit fa064dd324
5 changed files with 217 additions and 114 deletions

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@@ -22,6 +22,7 @@ using System.Windows.Forms;
using VRage.Input;
using VRage.Plugins;
using VRage.Utils;
using VRageMath;
using VRageRender;
namespace SeamlessClientPlugin
@@ -106,7 +107,7 @@ namespace SeamlessClientPlugin
public static string Version = "1.2.0";
public static string Version = "1.2.10";
private bool Initilized = false;
private bool SentPingResponse = false;
public const ushort SeamlessClientNetID = 2936;
@@ -118,6 +119,8 @@ namespace SeamlessClientPlugin
public static bool IsSwitching = false;
public static bool RanJoin = false;
public static Action JoinAction = () => { };
@@ -136,8 +139,7 @@ namespace SeamlessClientPlugin
{
TryShow("Running Seamless Client Plugin v[" + Version + "]");
UpdateChecker Checker = new UpdateChecker(Version, false);
UpdateChecker Checker = new UpdateChecker(false);
Task UpdateChecker = new Task(() => Checker.PingUpdateServer());
UpdateChecker.Start();
@@ -145,9 +147,6 @@ namespace SeamlessClientPlugin
// Reload = new ReloadPatch();
//Patching goes here
@@ -165,8 +164,14 @@ namespace SeamlessClientPlugin
try
{
ClientMessage PingServer = new ClientMessage(ClientMessageType.FirstJoin);
MyAPIGateway.Multiplayer?.SendMessageToServer(SeamlessClientNetID, Utilities.Utility.Serialize(PingServer));
}
catch (Exception ex)
{
@@ -185,6 +190,7 @@ namespace SeamlessClientPlugin
TryShow("Initilizing Communications!");
RunInitilizations();
Initilized = true;
}
//OnNewPlayerRequest
//throw new NotImplementedException();

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@@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SeamlessClientPlugin</RootNamespace>
<AssemblyName>SeamlessClientPlugin</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
@@ -41,6 +41,9 @@
<Reference Include="0Harmony, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\Nexus\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll</HintPath>
</Reference>
<Reference Include="AutoUpdater.NET, Version=1.6.4.0, Culture=neutral, PublicKeyToken=501435c91b35f4bc, processorArchitecture=MSIL">
<HintPath>packages\Autoupdater.NET.Official.1.6.4\lib\net45\AutoUpdater.NET.dll</HintPath>
</Reference>
<Reference Include="NLog">
<HintPath>..\..\..\Desktop\TorchServers\torch-server\NLog.dll</HintPath>
<Private>False</Private>
@@ -98,7 +101,10 @@
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Runtime.Serialization.Json" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq">
<Private>False</Private>
</Reference>

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@@ -7,6 +7,7 @@ using Sandbox.Game.Gui;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.World;
using Sandbox.Graphics.GUI;
using Sandbox.ModAPI;
using SeamlessClientPlugin.ClientMessages;
using System;
using System.Collections.Generic;
@@ -86,18 +87,30 @@ namespace SeamlessClientPlugin.SeamlessTransfer
private void MyGameService_OnPingServerResponded(object sender, MyGameServerItem e)
{
MyGameService.OnPingServerResponded -= MyGameService_OnPingServerResponded;
MyGameService.OnPingServerFailedToRespond -= MyGameService_OnPingServerFailedToRespond;
SeamlessClient.TryShow("ServerPing Successful! Attempting to connect to lobby: " + e.GameID);
LoadServer.LoadWorldData(e, WorldRequest.DeserializeWorldData());
MySandboxGame.Static.Invoke(delegate
{
StringBuilder Builder = new StringBuilder();
Builder.AppendLine("Please be patient! Some users can spend a minute switching servers... others may be able to swtich faster. Lots of factors to consider.");
Builder.AppendLine();
Builder.AppendLine("Sitting in spectator is perfectly normal for a few seconds!");
MyAPIGateway.Utilities.ShowMissionScreen("Switching Servers!",null, null, Builder.ToString(), null, "Ok!");
//MySessionLoader.UnloadAndExitToMenu();
UnloadCurrentServer();
//MyJoinGameHelper.JoinGame(e, true);
LoadServer.ResetMPClient();
ClearEntities();
//ReloadPatch.SeamlessSwitch = false;
}, "SeamlessClient");

View File

@@ -1,14 +1,19 @@
using ProtoBuf;
using AutoUpdaterDotNET;
using ProtoBuf;
using Sandbox.Graphics.GUI;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Xml.Serialization;
namespace SeamlessClientPlugin.Updater
@@ -23,95 +28,133 @@ namespace SeamlessClientPlugin.Updater
//AWS Website server
const string SERVER_IP = "3.80.137.183";
private string GitHubAPILink = "https://api.github.com/repos/Casimir255/SeamlessClientPlugin/releases/latest";
private string GitHubZipLink;
private WebClient Client;
private byte[] RecievedZipMememory;
public UpdateChecker(string Version, bool AutoUpdate)
{
this.DownloadUpdate = AutoUpdate;
PluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
CurrentVersion = Version;
SeamlessClient.TryShow("You are running @" + PluginFolder);
public UpdateChecker(bool AutoUpdate)
{
PluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
Client = new WebClient();
DeleteOLDFiles();
}
public void PingUpdateServer()
{
try
{
//Create new webclient and insert a user-agent
Client.Headers["User-Agent"] = "SeamlessClientUpdater";
TcpClient client = new TcpClient(SERVER_IP, PORT_NO);
client.ReceiveBufferSize = 1000000;
//Grap API data for latest seamless client release
string data = Client.DownloadString(GitHubAPILink);
NetworkStream nwStream = client.GetStream();
UpdateMessage Message = new UpdateMessage();
Message.ClientVersion = CurrentVersion;
Message.DownloadNewUpdate = DownloadUpdate;
//Send current version to server
//string XMLData = Utility.Serialize(Message);
byte[] bytesToSend = Utility.Serialize(Message);
nwStream.Write(bytesToSend, 0, bytesToSend.Length);
//Get server reply
byte[] bytesToRead = new byte[client.ReceiveBufferSize];
int bytesRead = nwStream.Read(bytesToRead, 0, client.ReceiveBufferSize);
//SeamlessClient.TryShow(data);
byte[] ReMessage = bytesToRead.Take(bytesRead).ToArray();
//string StringServerReply = Encoding.ASCII.GetString(bytesToRead, 0, bytesRead);
// SeamlessClient.TryShow(StringServerReply);
DataContractJsonSerializer s = new DataContractJsonSerializer(typeof(GithubRelease));
GithubRelease Release;
using (MemoryStream stream = new MemoryStream(Encoding.UTF8.GetBytes(data)))
{
Release = (GithubRelease)s.ReadObject(stream);
}
Message = Utility.Deserialize<UpdateMessage>(ReMessage);
UpdateServerReply(Message);
if (Release == null || !TryGetMainRelease(Release.Content, out GitZipFile MainReleaseFile))
return;
SeamlessClient.TryShow("Received! Latest Version: " + Message.ServerVersion);
}catch(SocketException)
{
//Cant connect to server.
SeamlessClient.TryShow("Cant Connect to UpdateServer!");
return;
}catch(Exception ex)
{
SeamlessClient.TryShow("Update Error! \n"+ex.ToString());
return;
//Check if the client needs an update based off of github latest release version
if (!NeedsUpdate(SeamlessClient.Version, Release.LatestVersion))
return;
//Ask client if they want to update!
ShowDialog(Release, MainReleaseFile);
}
catch (Exception Ex)
{
SeamlessClient.TryShow(Ex.ToString());
}
}
private void UpdateServerReply(UpdateMessage Message)
private bool TryGetMainRelease(GitZipFile[] Files, out GitZipFile Release)
{
if (!NeedsUpdate(Message.ClientVersion, Message.ServerVersion))
return;
Release = null;
SeamlessClient.TryShow("An Update is required! ClientVersion: [" + Message.ClientVersion + "] Server Version: [" + Message.ServerVersion + "]");
RecievedZipMememory = Message.XmlCharactersAsBytes;
//Sanity saftey checks
if (Files == null || Files.Length <= 0)
return false;
if (!DownloadUpdate)
foreach (GitZipFile File in Files)
{
//Create Update question and UI
StringBuilder Title = new StringBuilder();
Title.Append($"Would you like to download Seamless Client Plugin {Message.ServerVersion} Update?");
StringBuilder Caption = new StringBuilder();
Caption.AppendLine(" - Patch Notes - ");
Caption.AppendLine();
Caption.AppendLine(Message.UpdateNotes);
Caption.AppendLine();
Caption.AppendLine("Your client will restart after install");
if (File.Name == "SeamlessClientPlugin.zip")
{
Release = File;
return true;
}
}
return false;
}
MyScreenManager.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Info, MyMessageBoxButtonsType.YES_NO_TIMEOUT, Caption, Title, null, null, null, null, UpdateMessageBoxCallback, 60000, MyGuiScreenMessageBox.ResultEnum.YES, canHideOthers: true, new VRageMath.Vector2(.5f,.4f), useOpacity: false));
private void ShowDialog(GithubRelease Release, GitZipFile MainReleaseFile)
{
StringBuilder Response = new StringBuilder();
Response.AppendLine($"Current version: {SeamlessClient.Version} Latest: {Release.LatestVersion}");
Response.AppendLine($"Update: {Release.Name}");
Response.AppendLine($"Description: {Release.Description}");
Response.AppendLine($"Size: {MainReleaseFile.Size / 1000}kb");
Response.AppendLine();
Response.AppendLine("Warning: If you have a version less than latest seamless will be disabled to prevent crashes!");
Response.AppendLine("(Clicking yes should restart your game)");
DialogResult Result = MessageBox.Show(Response.ToString(), $"Download Seamless Client Plugin Update v{ Release.LatestVersion}?", MessageBoxButtons.YesNo, MessageBoxIcon.None, MessageBoxDefaultButton.Button1, MessageBoxOptions.DefaultDesktopOnly);
SeamlessClient.TryShow(Response.ToString());
if (Result == DialogResult.Yes)
{
SeamlessClient.TryShow("Client wants to update!");
string DownloadPath = Path.Combine(PluginFolder, MainReleaseFile.Name);
Client.DownloadFile(new Uri(MainReleaseFile.ZipURL), DownloadPath);
if (!File.Exists(DownloadPath))
{
SeamlessClient.TryShow("Failed to download zip!");
return;
}
if (ExtractAndReplace(DownloadPath))
{
StringBuilder ErrorResponse = new StringBuilder();
ErrorResponse.AppendLine("There was an error during the extraction proccess! Check your logs for more information!");
ErrorResponse.AppendLine();
ErrorResponse.AppendLine("You can download manually here:");
ErrorResponse.AppendLine(Release.GitHubPage);
SeamlessClient.TryShow(ErrorResponse.ToString());
MessageBox.Show(ErrorResponse.ToString(), $"Failed to update plugin to v{ Release.LatestVersion}!", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1, MessageBoxOptions.DefaultDesktopOnly);
return;
}
return;
}
else
{
ExtractAndReplace();
SeamlessClient.TryShow("Client skipped Update!");
return;
}
@@ -120,31 +163,12 @@ namespace SeamlessClientPlugin.Updater
}
private void UpdateMessageBoxCallback(MyGuiScreenMessageBox.ResultEnum Result)
{
//Update chcker
if (Result == MyGuiScreenMessageBox.ResultEnum.YES)
{
SeamlessClient.TryShow("Clicked Yes");
//If they clicked yes, ping the update server again and request new file
DownloadUpdate = true;
PingUpdateServer();
return;
}
if (Result == MyGuiScreenMessageBox.ResultEnum.NO || Result == MyGuiScreenMessageBox.ResultEnum.CANCEL)
{
//Return. (Do not update)
SeamlessClient.TryShow("Clicked No or Cancel");
return;
}
}
private void DeleteOLDFiles()
{
foreach(var OLDFile in Directory.GetFiles(PluginFolder, "*.old"))
foreach (var OLDFile in Directory.GetFiles(PluginFolder, "*.old"))
{
File.Delete(OLDFile);
}
@@ -154,38 +178,48 @@ namespace SeamlessClientPlugin.Updater
}
private void ExtractAndReplace()
private bool ExtractAndReplace(string ZipPath)
{
//save latest zip in dir
string ZipPath = Path.Combine(PluginFolder, "Latest.zip");
File.WriteAllBytes(ZipPath, RecievedZipMememory);
//Start extractor
using (ZipArchive archive = ZipFile.OpenRead(ZipPath))
try
{
foreach (ZipArchiveEntry entry in archive.Entries)
//Start extractor
using (ZipArchive archive = ZipFile.OpenRead(ZipPath))
{
string ExsistingFilePath = Path.Combine(PluginFolder, entry.Name);
string OldFilePath = Path.Combine(PluginFolder, entry.Name+".old");
SeamlessClient.TryShow(ExsistingFilePath + "=>" + OldFilePath);
foreach (ZipArchiveEntry entry in archive.Entries)
{
string ExsistingFilePath = Path.Combine(PluginFolder, entry.Name);
string OldFilePath = Path.Combine(PluginFolder, entry.Name + ".old");
//No need to extract to files that dont exsist
if (!File.Exists(ExsistingFilePath))
continue;
if (File.Exists(OldFilePath))
File.Delete(OldFilePath);
SeamlessClient.TryShow(ExsistingFilePath + "=>" + OldFilePath);
File.Move(ExsistingFilePath, OldFilePath);
entry.ExtractToFile(ExsistingFilePath, true);
//File.Delete(OldFilePath);
if (File.Exists(OldFilePath))
File.Delete(OldFilePath);
File.Move(ExsistingFilePath, OldFilePath);
entry.ExtractToFile(ExsistingFilePath, false);
//File.Delete(OldFilePath);
}
}
//Delete latest zip
File.Delete(ZipPath);
//Restart client
SeamlessClient.TryShow("UpdateComplete!");
SeamlessClient.RestartClientAfterUpdate();
return true;
}
catch (Exception ex)
{
SeamlessClient.TryShow(ex.ToString());
return false;
}
//Delete latest zip
File.Delete(ZipPath);
//Restart client
SeamlessClient.TryShow("UpdateComplete!");
SeamlessClient.RestartClientAfterUpdate();
}
private bool NeedsUpdate(string ClientVersion, string ServerVersion)
@@ -199,16 +233,19 @@ namespace SeamlessClientPlugin.Updater
if (result > 0)
{
//Console.WriteLine("Client is greater");
SeamlessClient.TryShow("Client version is greater than latest! Wow!");
return false;
}
else if (result < 0)
{
//Console.WriteLine("Latest is greater");
SeamlessClient.TryShow("Client version is out-of-date!");
return true;
}
else
{
//Console.WriteLine("versions are equal");
SeamlessClient.TryShow("Client is up-to-date!");
return false;
}
}
@@ -297,4 +334,44 @@ namespace SeamlessClientPlugin.Updater
}
}
[DataContract]
public class GithubRelease
{
[DataMember(Name = "url")]
public string GitHubPage { get; set; }
[DataMember(Name = "name")]
public string Name { get; set; }
[DataMember(Name = "tag_name")]
public string LatestVersion { get; set; }
[DataMember(Name = "prerelease")]
public bool Beta { get; set; }
[DataMember(Name = "body")]
public string Description { get; set; }
[DataMember(Name = "assets")]
public GitZipFile[] Content { get; set; }
}
[DataContract]
public class GitZipFile
{
[DataMember(Name = "name")]
public string Name { get; set; }
[DataMember(Name = "browser_download_url")]
public string ZipURL { get; set; }
[DataMember(Name = "size")]
public int Size { get; set; }
}
}

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@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Lib.Harmony" version="2.0.4" targetFramework="net472" />
<package id="Autoupdater.NET.Official" version="1.6.4" targetFramework="net472" />
<package id="Lib.Harmony" version="2.0.4" targetFramework="net472" requireReinstallation="true" />
<package id="System.IO.Compression" version="4.3.0" targetFramework="net472" />
<package id="System.IO.Compression.ZipFile" version="4.3.0" targetFramework="net472" />
</packages>