Files
SeamlessClient/Messages/TransferData.cs
2023-08-14 18:55:11 -05:00

32 lines
797 B
C#

using ProtoBuf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VRage.Game;
namespace SeamlessClient.Messages
{
[ProtoContract]
public class TransferData
{
[ProtoMember(1)] public ulong TargetServerId;
[ProtoMember(2)] public string IpAddress;
[ProtoMember(6)] public WorldRequest WorldRequest;
[ProtoMember(7)] public string PlayerName;
[ProtoMember(9)] public MyObjectBuilder_Toolbar PlayerToolbar;
[ProtoMember(10)] public string ServerName;
public TransferData(ulong ServerID, string IPAdress)
{
IpAddress = IPAdress;
TargetServerId = ServerID;
}
public TransferData()
{
}
}
}