added appveyor as CI/CD
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66
appveyor.yml
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66
appveyor.yml
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version: 1.0.{build}-{branch}
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pull_requests:
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do_not_increment_build_number: true
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branches:
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only:
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- master
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skip_tags: true
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image: Visual Studio 2022
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configuration: Release
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platform: x64
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shallow_clone: true
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assembly_info:
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patch: true
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file: '**\AssemblyInfo.*'
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assembly_version: '{version}'
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assembly_file_version: '{version}'
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assembly_informational_version: v{version}
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install:
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- pwsh: >-
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$steamData = "c:/steam/dedi/"
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$steamCMDPath = "c:/steam/cmd/"
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$steamCMDZip = "steamcmd.zip"
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if (!(Test-Path $steamData)) {
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mkdir "$steamData"
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}
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if (!(Test-Path $steamCMDPath)) {
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if (!(Test-Path $steamCMDZip)) {
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Invoke-WebRequest -OutFile $steamCMDZip https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip
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}
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Expand-Archive $steamCMDZip -DestinationPath $steamCMDPath
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}
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& "$steamCMDPath/steamcmd.exe" "+login anonymous" "+force_install_dir $steamData" "+app_update 298740" "+quit"
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$dataPath = $steamData.Replace("/", "\")
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cmd /S /C mklink /J .\GameBinaries $dataPath\DedicatedServer64
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cache:
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- c:\steam\dedi\
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- c:\steam\cmd\
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before_build:
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- pwsh: dotnet restore .\Torch.Server\Torch.Server.csproj
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build:
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project: Torch.Server/Torch.Server.csproj
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verbosity: minimal
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after_build:
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- pwsh: >-
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dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -r win-x64 -c Release -o .\publish\ --no-build
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Compress-Archive -Path .\publish\ -DestinationPath torch-server.zip
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artifacts:
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- path: torch-server.zip
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deploy:
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- provider: GitHub
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tag: v$(appveyor_build_version)
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release: Torch - v$(appveyor_build_version)
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auth_token:
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secure: IOhwzgIpj85iHitQBiH4chKPL9fXAinEnqUcbZk0ANhfTmdUFh74ko7Bt7LoSJFy
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artifact: torch-server.zip
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on:
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branch: master
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