Fix gross initializer error on first time installations

This commit is contained in:
Brant Martin
2019-04-10 14:28:13 -04:00
parent af9a31f4ad
commit b37cd74e56

View File

@@ -4,7 +4,6 @@ using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using VRage.Game;
namespace Torch.Utils
{
@@ -63,10 +62,12 @@ namespace Torch.Utils
return builder?.ToString() ?? "";
}
private static readonly string[] _fontEnumValues = typeof(MyFontEnum).GetFields(BindingFlags.Public | BindingFlags.Static).Where(x => x.IsLiteral && !x.IsInitOnly).Select(x => (string)x.GetValue(null)).ToArray();
private static string[] FontEnumValues => _fontEnumValues ?? (_fontEnumValues = typeof(VRage.Game.MyFontEnum).GetFields(BindingFlags.Public | BindingFlags.Static).Where(x => x.IsLiteral && !x.IsInitOnly).Select(x => (string)x.GetValue(null)).ToArray());
private static string[] _fontEnumValues;
public static bool IsFontEnum(string str)
{
return _fontEnumValues.Contains(str);
return FontEnumValues.Contains(str);
}
}
}