Merge remote-tracking branch 'zznty/master'
# Conflicts: # Torch.API/Torch.API.csproj # Torch/Patches/ScriptCompilerPatch.cs
This commit is contained in:
5
Jenkins/get-version.ps1
Normal file
5
Jenkins/get-version.ps1
Normal file
@@ -0,0 +1,5 @@
|
||||
$buildSalt = $Env:BUILD_NUMBER
|
||||
$branchName = $Env:BRANCH_NAME
|
||||
$gitSimpleVersion = git describe --tags --abbrev=0
|
||||
$simpleVersionStandard = echo $gitSimpleVersion | Select-String -Pattern "([0-9]+)\.([0-9]+)\.([0-9]+)" | % {$_.Matches} | %{$_.Groups[1].Value+"."+$_.Groups[2].Value+"."+$_.Groups[3].Value}
|
||||
Write-Host "$simpleVersionStandard.$buildSalt"
|
26
Jenkins/jenkins-grab-se.ps1
Normal file
26
Jenkins/jenkins-grab-se.ps1
Normal file
@@ -0,0 +1,26 @@
|
||||
pushd
|
||||
|
||||
$steamData = "C:/Steam/Data/"
|
||||
$steamCMDPath = "C:/Steam/steamcmd/"
|
||||
$steamCMDZip = "C:/Steam/steamcmd.zip"
|
||||
|
||||
if (!(Test-Path $steamData)) {
|
||||
mkdir "$steamData"
|
||||
}
|
||||
if (!(Test-Path $steamCMDPath)) {
|
||||
if (!(Test-Path $steamCMDZip)) {
|
||||
Invoke-WebRequest -OutFile $steamCMDZip https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip
|
||||
}
|
||||
Expand-Archive $steamCMDZip -DestinationPath $steamCMDPath
|
||||
}
|
||||
& "$steamCMDPath/steamcmd.exe" "+login anonymous" "+force_install_dir $steamData" "+app_update 298740" "+quit"
|
||||
|
||||
$dataPath = $steamData.Replace("/", "\");
|
||||
$contentPath = "$dataPath\Content";
|
||||
if (Test-Path $contentPath) {
|
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Remove-Item -LiteralPath $contentPath -Force -Recurse
|
||||
}
|
||||
|
||||
cmd /S /C mklink /J .\GameBinaries $dataPath\DedicatedServer64
|
||||
|
||||
popd
|
55
Jenkinsfile
vendored
Normal file
55
Jenkinsfile
vendored
Normal file
@@ -0,0 +1,55 @@
|
||||
def packageAndArchive(buildMode, packageName) {
|
||||
zipFile = "bin\\${packageName}.zip"
|
||||
packageDir = "publish"
|
||||
|
||||
bat 'powershell -Command { Compress-Archive -Path ${packageDir}\\* -DestinationPath ${zipFile} }'
|
||||
archiveArtifacts artifacts: zipFile, caseSensitive: false, onlyIfSuccessful: true
|
||||
}
|
||||
|
||||
node('windows') {
|
||||
stage('Checkout') {
|
||||
checkout scm
|
||||
bat 'git pull https://github.com/TorchAPI/Torch/ ${env.BRANCH_NAME} --tags'
|
||||
}
|
||||
|
||||
stage('Acquire SE') {
|
||||
bat 'powershell -File Jenkins/jenkins-grab-se.ps1'
|
||||
}
|
||||
|
||||
stage('Build') {
|
||||
dotnetVersion = bat(returnStdout: true, script: '@powershell -NonInteractive -NoLogo -NoProfile -File Jenkins/get-version.ps1').trim()
|
||||
infoVersion = "${dotnetVersion}-${env.BRANCH_NAME}"
|
||||
currentBuild.description = infoVersion
|
||||
|
||||
bat 'dotnet publish .\\Torch.Server\\Torch.Server.csproj -p:PackageVersion=${dotnetVersion} -p:InformationalVersion=${infoVersion} --self-contained -f net6-windows -r win-x64 -c Release -o .\\publish\\'
|
||||
}
|
||||
|
||||
stage('Archive') {
|
||||
//archiveArtifacts artifacts: "bin/x64/${buildMode}/Torch*", caseSensitive: false, fingerprint: true, onlyIfSuccessful: true
|
||||
|
||||
packageAndArchive(buildMode, "torch-server")
|
||||
|
||||
/*packageAndArchive(buildMode, "torch-client", "Torch.Server*")*/
|
||||
}
|
||||
|
||||
/* Disabled because they fail builds more often than they detect actual problems
|
||||
stage('Test') {
|
||||
bat 'IF NOT EXIST reports MKDIR reports'
|
||||
bat "\"packages/xunit.runner.console.2.2.0/tools/xunit.console.exe\" \"bin-test/x64/${buildMode}/Torch.Tests.dll\" \"bin-test/x64/${buildMode}/Torch.Server.Tests.dll\" \"bin-test/x64/${buildMode}/Torch.Client.Tests.dll\" -parallel none -xml \"reports/Torch.Tests.xml\""
|
||||
|
||||
step([
|
||||
$class: 'XUnitBuilder',
|
||||
thresholdMode: 1,
|
||||
thresholds: [[$class: 'FailedThreshold', failureThreshold: '1']],
|
||||
tools: [[
|
||||
$class: 'XUnitDotNetTestType',
|
||||
deleteOutputFiles: true,
|
||||
failIfNotNew: true,
|
||||
pattern: 'reports/*.xml',
|
||||
skipNoTestFiles: false,
|
||||
stopProcessingIfError: true
|
||||
]]
|
||||
])
|
||||
}
|
||||
*/
|
||||
}
|
30
Torch.API/IApplicationContext.cs
Normal file
30
Torch.API/IApplicationContext.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using System.IO;
|
||||
namespace Torch.API;
|
||||
|
||||
public interface IApplicationContext
|
||||
{
|
||||
/// <summary>
|
||||
/// Directory contains torch binaries.
|
||||
/// </summary>
|
||||
public DirectoryInfo TorchDirectory { get; }
|
||||
/// <summary>
|
||||
/// Root directory for all game files.
|
||||
/// </summary>
|
||||
public DirectoryInfo GameFilesDirectory { get; }
|
||||
/// <summary>
|
||||
/// Directory contains game binaries.
|
||||
/// </summary>
|
||||
public DirectoryInfo GameBinariesDirectory { get; }
|
||||
/// <summary>
|
||||
/// Current instance directory.
|
||||
/// </summary>
|
||||
public DirectoryInfo InstanceDirectory { get; }
|
||||
/// <summary>
|
||||
/// Current instance name.
|
||||
/// </summary>
|
||||
public string InstanceName { get; }
|
||||
/// <summary>
|
||||
/// Application running in service mode.
|
||||
/// </summary>
|
||||
public bool IsService { get; }
|
||||
}
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch API")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<AssemblyTitle>Torch API</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
<Copyright>Copyright © Torch API 2017</Copyright>
|
||||
@@ -19,6 +20,9 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="NLog" Version="5.0.0-rc2" />
|
||||
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
|
||||
<PackageReference Include="System.Text.Json" Version="6.0.2" Condition="$(TargetFramework) == 'net48'" />
|
||||
<PackageReference Include="System.Net.Http" Version="4.3.4" Condition="$(TargetFramework) == 'net48'" />
|
||||
<PackageReference Include="System.Net.Http.Json" Version="6.0.0" Condition="$(TargetFramework) == 'net48'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="HavokWrapper, Version=1.0.6278.22649, Culture=neutral, processorArchitecture=AMD64">
|
||||
|
8
Torch.API/Utils/IsExternalInit.cs
Normal file
8
Torch.API/Utils/IsExternalInit.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
#if NETFRAMEWORK
|
||||
// ReSharper disable once CheckNamespace
|
||||
namespace System.Runtime.CompilerServices;
|
||||
|
||||
public class IsExternalInit
|
||||
{
|
||||
}
|
||||
#endif
|
@@ -68,7 +68,11 @@ namespace Torch.API.WebAPI
|
||||
return false;
|
||||
}
|
||||
var s = await h.Content.ReadAsStreamAsync();
|
||||
#if !NETFRAMEWORK
|
||||
await using var fs = new FileStream(path, FileMode.Create);
|
||||
#else
|
||||
using var fs = new FileStream(path, FileMode.Create);
|
||||
#endif
|
||||
await s.CopyToAsync(fs);
|
||||
return true;
|
||||
}
|
||||
|
@@ -78,7 +78,11 @@ namespace Torch.API.WebAPI
|
||||
if(File.Exists(path))
|
||||
File.Delete(path);
|
||||
|
||||
#if NETFRAMEWORK
|
||||
using var f = File.Create(path);
|
||||
#else
|
||||
await using var f = File.Create(path);
|
||||
#endif
|
||||
await s.CopyToAsync(f);
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch Server Tests")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<NoWarn>1591,0649</NoWarn>
|
||||
<AssemblyTitle>Torch Server Tests</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -27,9 +28,6 @@
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties\AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
<ProjectReference Include="..\Torch.Server\Torch.Server.csproj" />
|
||||
|
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="protobuf-net" publicKeyToken="257b51d87d2e4d67" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-2.4.0.0" newVersion="2.4.0.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
@@ -29,19 +29,14 @@ namespace Torch.Server
|
||||
private const string STEAMCMD_DIR = "steamcmd";
|
||||
private const string STEAMCMD_ZIP = "temp.zip";
|
||||
private static readonly string STEAMCMD_EXE = "steamcmd.exe";
|
||||
private static readonly string RUNSCRIPT_FILE = "runscript.txt";
|
||||
|
||||
private const string RUNSCRIPT = @"force_install_dir ../
|
||||
login anonymous
|
||||
app_update 298740
|
||||
quit";
|
||||
private const string STEAMCMD_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
|
||||
private TorchServer _server;
|
||||
|
||||
internal Persistent<TorchConfig> ConfigPersistent { get; }
|
||||
public TorchConfig Config => ConfigPersistent?.Data;
|
||||
public TorchServer Server => _server;
|
||||
|
||||
public Initializer(string basePath, Persistent<TorchConfig> torchConfig)
|
||||
public Initializer(Persistent<TorchConfig> torchConfig)
|
||||
{
|
||||
Instance = this;
|
||||
ConfigPersistent = torchConfig;
|
||||
@@ -88,11 +83,11 @@ quit";
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Run(bool isService, string instanceName, string instancePath)
|
||||
public void Run()
|
||||
{
|
||||
_server = new TorchServer(Config, instancePath, instanceName);
|
||||
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName);
|
||||
|
||||
if (isService || Config.NoGui)
|
||||
if (ApplicationContext.Current.IsService || Config.NoGui)
|
||||
{
|
||||
_server.Init();
|
||||
_server.Start();
|
||||
@@ -140,10 +135,6 @@ quit";
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var runScriptPath = Path.Combine(path, RUNSCRIPT_FILE);
|
||||
if (!File.Exists(runScriptPath))
|
||||
File.WriteAllText(runScriptPath, RUNSCRIPT);
|
||||
|
||||
var steamCmdExePath = Path.Combine(path, STEAMCMD_EXE);
|
||||
if (!File.Exists(steamCmdExePath))
|
||||
{
|
||||
@@ -166,8 +157,9 @@ quit";
|
||||
}
|
||||
|
||||
log.Info("Checking for DS updates.");
|
||||
var steamCmdProc = new ProcessStartInfo(steamCmdExePath, "+runscript runscript.txt")
|
||||
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
|
||||
{
|
||||
Arguments = string.Format(STEAMCMD_ARGS, Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? "../"),
|
||||
WorkingDirectory = path,
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
|
@@ -40,7 +40,13 @@ namespace Torch.Server.Managers
|
||||
|
||||
protected abstract EntityControlViewModel Create(EntityViewModel evm);
|
||||
|
||||
#if NETFRAMEWORK
|
||||
[ReflectedGetter(Name = "Keys")]
|
||||
private static readonly Func<ConditionalWeakTable<EntityViewModel, EntityControlViewModel>, ICollection<EntityViewModel>> WeakTableKeys = null!;
|
||||
internal IEnumerable<EntityViewModel> Keys => WeakTableKeys(_models);
|
||||
#else
|
||||
internal IEnumerable<EntityViewModel> Keys => _models.Select(b => b.Key);
|
||||
#endif
|
||||
|
||||
internal EntityControlViewModel GetOrCreate(EntityViewModel evm)
|
||||
{
|
||||
|
@@ -3,6 +3,7 @@ using System.IO;
|
||||
using NLog;
|
||||
using NLog.Config;
|
||||
using NLog.Targets;
|
||||
using Torch.API;
|
||||
using Torch.Utils;
|
||||
|
||||
namespace Torch.Server
|
||||
@@ -12,112 +13,71 @@ namespace Torch.Server
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
var isService = Environment.GetEnvironmentVariable("TORCH_SERVICE")
|
||||
?.Equals(bool.TrueString, StringComparison.OrdinalIgnoreCase) ?? false;
|
||||
//Ensures that all the files are downloaded in the Torch directory.
|
||||
var workingDir = AppContext.BaseDirectory;
|
||||
var binDir = Path.Combine(Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? workingDir, "DedicatedServer64");
|
||||
Directory.SetCurrentDirectory(Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? workingDir);
|
||||
var context = CreateApplicationContext();
|
||||
|
||||
if (!isService && Directory.Exists(binDir))
|
||||
foreach (var file in Directory.GetFiles(binDir, "System.*.dll"))
|
||||
{
|
||||
File.Delete(file);
|
||||
}
|
||||
SetupLogging();
|
||||
|
||||
// Breaks on Windows Server 2019
|
||||
#if TORCH_SERVICE
|
||||
if (!new ComputerInfo().OSFullName.Contains("Server 2019") && !Environment.UserInteractive)
|
||||
{
|
||||
using (var service = new TorchService(args))
|
||||
ServiceBase.Run(service);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
var instanceName = Environment.GetEnvironmentVariable("TORCH_INSTANCE") ?? "Instance";
|
||||
string instancePath;
|
||||
|
||||
if (Path.IsPathRooted(instanceName))
|
||||
{
|
||||
instancePath = instanceName;
|
||||
instanceName = Path.GetDirectoryName(instanceName);
|
||||
}
|
||||
else
|
||||
{
|
||||
instancePath = Directory.CreateDirectory(instanceName).FullName;
|
||||
}
|
||||
|
||||
var oldNlog = Path.Combine(workingDir, "NLog.config");
|
||||
var newNlog = Path.Combine(instancePath, "NLog.config");
|
||||
if (File.Exists(oldNlog) && !File.ReadAllText(oldNlog).Contains("FlowDocument", StringComparison.Ordinal))
|
||||
File.Move(oldNlog, newNlog, true);
|
||||
else if (!File.Exists(newNlog))
|
||||
using (var f = File.Create(newNlog))
|
||||
typeof(Program).Assembly.GetManifestResourceStream("Torch.Server.NLog.config")!.CopyTo(f);
|
||||
|
||||
var oldTorchCfg = Path.Combine(workingDir, "Torch.cfg");
|
||||
var torchCfg = Path.Combine(instancePath, "Torch.cfg");
|
||||
var oldTorchCfg = Path.Combine(context.TorchDirectory.FullName, "Torch.cfg");
|
||||
var torchCfg = Path.Combine(context.InstanceDirectory.FullName, "Torch.cfg");
|
||||
|
||||
if (File.Exists(oldTorchCfg))
|
||||
File.Move(oldTorchCfg, torchCfg, true);
|
||||
File.Move(oldTorchCfg, torchCfg);
|
||||
|
||||
var config = Persistent<TorchConfig>.Load(torchCfg);
|
||||
config.Data.InstanceName = instanceName;
|
||||
config.Data.InstancePath = instancePath;
|
||||
config.Data.InstanceName = context.InstanceName;
|
||||
config.Data.InstancePath = context.InstanceDirectory.FullName;
|
||||
|
||||
if (!config.Data.Parse(args))
|
||||
{
|
||||
Console.WriteLine("Invalid arguments");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
var handler = new UnhandledExceptionHandler(config.Data, isService);
|
||||
var handler = new UnhandledExceptionHandler(config.Data);
|
||||
AppDomain.CurrentDomain.UnhandledException += handler.OnUnhandledException;
|
||||
|
||||
Target.Register<LogViewerTarget>(nameof(LogViewerTarget));
|
||||
TorchLogManager.RegisterTargets(Environment.GetEnvironmentVariable("TORCH_LOG_EXTENSIONS_PATH") ??
|
||||
Path.Combine(instancePath, "LoggingExtensions"));
|
||||
|
||||
TorchLogManager.SetConfiguration(new XmlLoggingConfiguration(newNlog));
|
||||
|
||||
var initializer = new Initializer(workingDir, config);
|
||||
var initializer = new Initializer(config);
|
||||
if (!initializer.Initialize(args))
|
||||
Environment.Exit(1);
|
||||
|
||||
TorchLauncher.Launch(workingDir, binDir);
|
||||
#if DEBUG
|
||||
TorchLauncher.Launch(context.TorchDirectory.FullName, context.GameBinariesDirectory.FullName);
|
||||
#else
|
||||
TorchLauncher.Launch(context.TorchDirectory.FullName, Path.Combine(context.TorchDirectory.FullName, "torch64"),
|
||||
context.GameBinariesDirectory.FullName);
|
||||
#endif
|
||||
|
||||
CopyNative(binDir);
|
||||
CopyNative();
|
||||
|
||||
initializer.Run(isService, instanceName, instancePath);
|
||||
initializer.Run();
|
||||
}
|
||||
|
||||
private static void CopyNative(string binPath)
|
||||
private static void CopyNative()
|
||||
{
|
||||
var log = LogManager.GetLogger("TorchLauncher");
|
||||
|
||||
var workingDir = new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||
if (workingDir.Attributes.HasFlag(FileAttributes.ReadOnly))
|
||||
if (ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
|
||||
{
|
||||
log.Warn("Game directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
|
||||
log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var apiSource = Path.Combine(binPath, "steam_api64.dll");
|
||||
var apiTarget = Path.Combine(workingDir.FullName, "steam_api64.dll");
|
||||
var apiSource = Path.Combine(ApplicationContext.Current.GameBinariesDirectory.FullName, "steam_api64.dll");
|
||||
var apiTarget = Path.Combine(ApplicationContext.Current.GameFilesDirectory.FullName, "steam_api64.dll");
|
||||
if (!File.Exists(apiTarget))
|
||||
{
|
||||
File.Copy(apiSource, apiTarget);
|
||||
}
|
||||
else if (File.GetLastWriteTime(apiTarget) < File.GetLastWriteTime(binPath))
|
||||
else if (File.GetLastWriteTime(apiTarget) < ApplicationContext.Current.GameBinariesDirectory.LastWriteTime)
|
||||
{
|
||||
File.Delete(apiTarget);
|
||||
File.Copy(apiSource, apiTarget);
|
||||
}
|
||||
|
||||
var havokSource = Path.Combine(binPath, "Havok.dll");
|
||||
var havokTarget = Path.Combine(workingDir.FullName, "Havok.dll");
|
||||
var havokSource = Path.Combine(ApplicationContext.Current.GameBinariesDirectory.FullName, "Havok.dll");
|
||||
var havokTarget = Path.Combine(ApplicationContext.Current.GameFilesDirectory.FullName, "Havok.dll");
|
||||
|
||||
if (!File.Exists(havokTarget))
|
||||
{
|
||||
@@ -138,5 +98,49 @@ namespace Torch.Server
|
||||
log.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetupLogging()
|
||||
{
|
||||
var oldNlog = Path.Combine(ApplicationContext.Current.TorchDirectory.FullName, "NLog.config");
|
||||
var newNlog = Path.Combine(ApplicationContext.Current.InstanceDirectory.FullName, "NLog.config");
|
||||
if (File.Exists(oldNlog) && !File.ReadAllText(oldNlog).Contains("FlowDocument"))
|
||||
File.Move(oldNlog, newNlog);
|
||||
else if (!File.Exists(newNlog))
|
||||
using (var f = File.Create(newNlog))
|
||||
typeof(Program).Assembly.GetManifestResourceStream("Torch.Server.NLog.config")!.CopyTo(f);
|
||||
|
||||
Target.Register<LogViewerTarget>(nameof(LogViewerTarget));
|
||||
TorchLogManager.RegisterTargets(Environment.GetEnvironmentVariable("TORCH_LOG_EXTENSIONS_PATH") ??
|
||||
Path.Combine(ApplicationContext.Current.InstanceDirectory.FullName, "LoggingExtensions"));
|
||||
|
||||
TorchLogManager.SetConfiguration(new XmlLoggingConfiguration(newNlog));
|
||||
}
|
||||
|
||||
private static IApplicationContext CreateApplicationContext()
|
||||
{
|
||||
var isService = Environment.GetEnvironmentVariable("TORCH_SERVICE")
|
||||
?.Equals(bool.TrueString, StringComparison.OrdinalIgnoreCase) ?? false;
|
||||
|
||||
var workingDir = AppContext.BaseDirectory;
|
||||
var gamePath = Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? workingDir;
|
||||
var binDir = Path.Combine(gamePath, "DedicatedServer64");
|
||||
Directory.SetCurrentDirectory(gamePath);
|
||||
|
||||
var instanceName = Environment.GetEnvironmentVariable("TORCH_INSTANCE") ?? "Instance";
|
||||
string instancePath;
|
||||
|
||||
if (Path.IsPathRooted(instanceName))
|
||||
{
|
||||
instancePath = instanceName;
|
||||
instanceName = Path.GetDirectoryName(instanceName);
|
||||
}
|
||||
else
|
||||
{
|
||||
instancePath = Directory.CreateDirectory(instanceName).FullName;
|
||||
}
|
||||
|
||||
return new ApplicationContext(new(workingDir), new(gamePath), new(binDir),
|
||||
new(instancePath), instanceName, isService);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch Server")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -2,11 +2,10 @@
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<AssemblyTitle>Torch Server</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -14,13 +13,16 @@
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWPF>true</UseWPF>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
<IsPackable>false</IsPackable>
|
||||
<NeutralLanguage>en</NeutralLanguage>
|
||||
|
||||
<BeautyLibsDir>torch64</BeautyLibsDir>
|
||||
<NoBeautyFlag>True</NoBeautyFlag>
|
||||
<ForceBeauty>True</ForceBeauty>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>Torch.Server.Program</StartupObject>
|
||||
@@ -40,6 +42,7 @@
|
||||
<PackageReference Include="PropertyChanged.Fody" Version="4.0.0" PrivateAssets="all" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
<PackageReference Include="System.Management" Version="6.0.0" />
|
||||
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="HavokWrapper, Version=1.0.6051.28726, Culture=neutral, processorArchitecture=AMD64">
|
||||
@@ -143,7 +146,6 @@
|
||||
<Compile Remove="ServerManager.cs" />
|
||||
<Compile Remove="ViewModels\SessionSettingsViewModel1.cs" />
|
||||
<Compile Remove="Views\WorldSelectControl.xaml.cs" />
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties/AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
|
@@ -221,7 +221,11 @@ namespace Torch.Server
|
||||
LogManager.Flush();
|
||||
|
||||
string exe = Assembly.GetExecutingAssembly().Location.Replace("dll", "exe");
|
||||
#if NETFRAMEWORK
|
||||
config.WaitForPID = Process.GetCurrentProcess().Id.ToString();
|
||||
#else
|
||||
config.WaitForPID = Environment.ProcessId.ToString();
|
||||
#endif
|
||||
config.TempAutostart = true;
|
||||
Process.Start(exe, config.ToString());
|
||||
|
||||
@@ -370,8 +374,11 @@ namespace Torch.Server
|
||||
// return stack.ToString();
|
||||
|
||||
// Modified from https://www.examplefiles.net/cs/579311
|
||||
using (var target = DataTarget.CreateSnapshotAndAttach(Environment.ProcessId))
|
||||
{
|
||||
#if NETFRAMEWORK
|
||||
using var target = DataTarget.CreateSnapshotAndAttach(Process.GetCurrentProcess().Id);
|
||||
#else
|
||||
using var target = DataTarget.CreateSnapshotAndAttach(Environment.ProcessId);
|
||||
#endif
|
||||
var runtime = target.ClrVersions[0].CreateRuntime();
|
||||
|
||||
var clrThread = runtime.Threads.First(b => b.ManagedThreadId == thread.ManagedThreadId);
|
||||
@@ -399,7 +406,6 @@ namespace Torch.Server
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
@@ -9,13 +9,11 @@ namespace Torch.Server;
|
||||
internal class UnhandledExceptionHandler
|
||||
{
|
||||
private readonly TorchConfig _config;
|
||||
private readonly bool _isService;
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
public UnhandledExceptionHandler(TorchConfig config, bool isService)
|
||||
public UnhandledExceptionHandler(TorchConfig config)
|
||||
{
|
||||
_config = config;
|
||||
_isService = isService;
|
||||
}
|
||||
|
||||
internal void OnUnhandledException(object sender, UnhandledExceptionEventArgs e)
|
||||
@@ -26,7 +24,7 @@ internal class UnhandledExceptionHandler
|
||||
Log.Fatal(ex.ToStringDemystified());
|
||||
LogManager.Flush();
|
||||
|
||||
if (_isService)
|
||||
if (ApplicationContext.Current.IsService)
|
||||
Environment.Exit(1);
|
||||
|
||||
if (_config.RestartOnCrash)
|
||||
@@ -34,7 +32,11 @@ internal class UnhandledExceptionHandler
|
||||
Console.WriteLine("Restarting in 5 seconds.");
|
||||
Thread.Sleep(5000);
|
||||
var exe = typeof(Program).Assembly.Location;
|
||||
#if NETFRAMEWORK
|
||||
_config.WaitForPID = Process.GetCurrentProcess().Id.ToString();
|
||||
#else
|
||||
_config.WaitForPID = Environment.ProcessId.ToString();
|
||||
#endif
|
||||
Process.Start(exe, _config.ToString());
|
||||
}
|
||||
else
|
||||
|
@@ -32,7 +32,7 @@ public class CommandSuggestionsProvider : ISuggestionProvider
|
||||
{
|
||||
if (_commandManager is null || !_commandManager.IsCommand(filter))
|
||||
yield break;
|
||||
var args = filter[1..].Split(' ').ToList();
|
||||
var args = filter.Substring(1).Split(' ').ToList();
|
||||
var skip = _commandManager.Commands.GetNode(args, out var node);
|
||||
if (skip == -1)
|
||||
yield break;
|
||||
@@ -42,7 +42,7 @@ public class CommandSuggestionsProvider : ISuggestionProvider
|
||||
{
|
||||
if (lastArg != node.Name && !subcommandsKey.Contains(lastArg))
|
||||
continue;
|
||||
yield return $"!{string.Join(' ', node.GetPath())} {subcommandsKey}";
|
||||
yield return $"!{string.Join(" ", node.GetPath())} {subcommandsKey}";
|
||||
}
|
||||
}
|
||||
}
|
@@ -130,17 +130,17 @@ namespace Torch.Server.Views
|
||||
//blocking
|
||||
editor.Edit<string>(idList, "Mods");
|
||||
|
||||
modList.RemoveAll(m =>
|
||||
{
|
||||
var mod = m.ToString();
|
||||
return idList.Any(mod.Equals);
|
||||
});
|
||||
modList.Clear();
|
||||
modList.AddRange(idList.Select(id =>
|
||||
{
|
||||
var info = new ModItemInfo(ModItemUtils.Create(id));
|
||||
if (!ModItemUtils.TryParse(id, out var item))
|
||||
return null;
|
||||
|
||||
var info = new ModItemInfo(item);
|
||||
tasks.Add(Task.Run(info.UpdateModInfoAsync));
|
||||
return info;
|
||||
}));
|
||||
}).Where(b => b is not null));
|
||||
|
||||
_instanceManager.DedicatedConfig.Mods.Clear();
|
||||
foreach (var mod in modList)
|
||||
_instanceManager.DedicatedConfig.Mods.Add(mod);
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch Tests")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<NoWarn>1591,0649</NoWarn>
|
||||
<AssemblyTitle>Torch Tests</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -8,7 +9,6 @@
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
@@ -27,13 +27,6 @@
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties/AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
<ProjectReference Include="..\Torch\Torch.csproj" />
|
||||
|
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="protobuf-net" publicKeyToken="257b51d87d2e4d67" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-2.4.0.0" newVersion="2.4.0.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
@@ -12,17 +12,13 @@ EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{7AD02A71-1D4C-48F9-A8C1-789A5512424F}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
NLog.config = NLog.config
|
||||
Jenkinsfile = Jenkinsfile
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Torch.Tests", "Torch.Tests\Torch.Tests.csproj", "{C3C8B671-6AD1-44AA-A8DA-E0C0DC0FEDF5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Torch.Server.Tests", "Torch.Server.Tests\Torch.Server.Tests.csproj", "{9EFD1D91-2FA2-47ED-B537-D8BC3B0E543E}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Versioning", "Versioning", "{762F6A0D-55EF-4173-8CDE-309D183F40C4}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
Versioning\AssemblyVersion.cs = Versioning\AssemblyVersion.cs
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Torch.Mod", "Torch.Mod\Torch.Mod.shproj", "{3CE4D2E9-B461-4F19-8233-F87E0DFDDD74}"
|
||||
EndProject
|
||||
Global
|
||||
@@ -56,7 +52,6 @@ Global
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{762F6A0D-55EF-4173-8CDE-309D183F40C4} = {7AD02A71-1D4C-48F9-A8C1-789A5512424F}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {BB51D91F-958D-4B63-A897-3C40642ACD3E}
|
||||
|
32
Torch/ApplicationContext.cs
Normal file
32
Torch/ApplicationContext.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System.IO;
|
||||
using Torch.API;
|
||||
namespace Torch;
|
||||
|
||||
public class ApplicationContext : IApplicationContext
|
||||
{
|
||||
public static IApplicationContext Current { get; private set; }
|
||||
public ApplicationContext(DirectoryInfo torchDirectory, DirectoryInfo gameFilesDirectory, DirectoryInfo gameBinariesDirectory,
|
||||
DirectoryInfo instanceDirectory, string instanceName, bool isService)
|
||||
{
|
||||
TorchDirectory = torchDirectory;
|
||||
GameFilesDirectory = gameFilesDirectory;
|
||||
GameBinariesDirectory = gameBinariesDirectory;
|
||||
InstanceDirectory = instanceDirectory;
|
||||
InstanceName = instanceName;
|
||||
IsService = isService;
|
||||
Current = this;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo TorchDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo GameFilesDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo GameBinariesDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo InstanceDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public string InstanceName { get; }
|
||||
/// <inheritdoc />
|
||||
public bool IsService { get; }
|
||||
}
|
@@ -1,34 +1,52 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Mono.Cecil;
|
||||
using NLog;
|
||||
|
||||
namespace Torch.Plugins;
|
||||
|
||||
internal static class AssemblyRewriter
|
||||
{
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private static readonly IAssemblyResolver Resolver;
|
||||
private static readonly ZipResolver _zipResolver;
|
||||
private static readonly DefaultAssemblyResolver _defaultResolver;
|
||||
|
||||
static AssemblyRewriter()
|
||||
{
|
||||
var resolver = new DefaultAssemblyResolver();
|
||||
Resolver = resolver;
|
||||
resolver.AddSearchDirectory(Directory.GetCurrentDirectory());
|
||||
resolver.AddSearchDirectory(Path.Combine(Directory.GetCurrentDirectory(), "DedicatedServer64"));
|
||||
_defaultResolver = new();
|
||||
_zipResolver = new(_defaultResolver);
|
||||
_defaultResolver.AddSearchDirectory(Directory.GetCurrentDirectory());
|
||||
_defaultResolver.AddSearchDirectory(Path.Combine(Directory.GetCurrentDirectory(), "DedicatedServer64"));
|
||||
}
|
||||
|
||||
public static Assembly ProcessWeavers(this Stream stream)
|
||||
public static Assembly ProcessWeavers(this Stream stream, ZipArchive archive)
|
||||
{
|
||||
_zipResolver.Archive = archive;
|
||||
using var assStream = new MemoryStream();
|
||||
stream.CopyTo(assStream);
|
||||
assStream.Position = 0;
|
||||
using var module = ModuleDefinition.ReadModule(assStream, new()
|
||||
var ass = ProcessInternal(assStream, _zipResolver);
|
||||
_zipResolver.Archive = null;
|
||||
return ass;
|
||||
}
|
||||
|
||||
public static Assembly ProcessWeavers(this Stream stream, string path)
|
||||
{
|
||||
AssemblyResolver = Resolver
|
||||
_defaultResolver.AddSearchDirectory(path);
|
||||
using var assStream = new MemoryStream();
|
||||
stream.CopyTo(assStream);
|
||||
assStream.Position = 0;
|
||||
var ass = ProcessInternal(assStream, _defaultResolver);
|
||||
_defaultResolver.RemoveSearchDirectory(path);
|
||||
return ass;
|
||||
}
|
||||
|
||||
private static Assembly ProcessInternal(Stream inputStream, IAssemblyResolver resolver)
|
||||
{
|
||||
using var module = ModuleDefinition.ReadModule(inputStream, new()
|
||||
{
|
||||
AssemblyResolver = _zipResolver
|
||||
});
|
||||
foreach (var fieldDefinition in FindAllToRewrite(module))
|
||||
{
|
||||
@@ -47,4 +65,40 @@ internal static class AssemblyRewriter
|
||||
|
||||
private static bool HasValidAttributes(FieldDefinition definition) =>
|
||||
definition.CustomAttributes.Any(b => b.AttributeType.Name.Contains("Reflected") || b.AttributeType.Name == "DependencyAttribute");
|
||||
|
||||
private class ZipResolver : IAssemblyResolver
|
||||
{
|
||||
private readonly IAssemblyResolver _fallbackResolver;
|
||||
public ZipArchive Archive { get; set; }
|
||||
|
||||
public ZipResolver(IAssemblyResolver fallbackResolver)
|
||||
{
|
||||
_fallbackResolver = fallbackResolver;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_fallbackResolver.Dispose();
|
||||
}
|
||||
|
||||
public AssemblyDefinition Resolve(AssemblyNameReference name)
|
||||
{
|
||||
return Resolve(name, new());
|
||||
}
|
||||
|
||||
public AssemblyDefinition Resolve(AssemblyNameReference name, ReaderParameters parameters)
|
||||
{
|
||||
var fileName = $"{name.Name}.dll";
|
||||
|
||||
if (Archive.Entries.FirstOrDefault(entry => entry.Name == fileName) is not { } archiveEntry)
|
||||
return _fallbackResolver.Resolve(name, parameters);
|
||||
|
||||
using var stream = archiveEntry.Open();
|
||||
using var memStream = new MemoryStream();
|
||||
stream.CopyTo(memStream);
|
||||
memStream.Position = 0;
|
||||
|
||||
return AssemblyDefinition.ReadAssembly(memStream, parameters);
|
||||
}
|
||||
}
|
||||
}
|
@@ -360,7 +360,7 @@ namespace Torch.Managers
|
||||
|
||||
|
||||
using var stream = entry.Open();
|
||||
assemblies.Add(stream.ProcessWeavers());
|
||||
assemblies.Add(stream.ProcessWeavers(zipFile));
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -378,7 +378,7 @@ namespace Torch.Managers
|
||||
// continue;
|
||||
|
||||
using var stream = File.OpenRead(file);
|
||||
assemblies.Add(stream.ProcessWeavers());
|
||||
assemblies.Add(stream.ProcessWeavers(item.Path));
|
||||
}
|
||||
|
||||
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<AssemblyTitle>Torch</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
<Copyright>Copyright © Torch API 2017</Copyright>
|
||||
@@ -8,7 +9,6 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWpf>True</UseWpf>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.Engine.Networking;
|
||||
using Torch.API;
|
||||
@@ -19,6 +20,43 @@ namespace Torch.Utils
|
||||
return new MyObjectBuilder_Checkpoint.ModItem(ulong.Parse(arr[0]), arr[1]);
|
||||
}
|
||||
|
||||
public static bool TryParse(string str, out MyObjectBuilder_Checkpoint.ModItem item)
|
||||
{
|
||||
item = default;
|
||||
|
||||
var arr = str.Split('-');
|
||||
|
||||
if (arr.Length is 0 or > 2)
|
||||
return false;
|
||||
|
||||
if (!ulong.TryParse(arr[0], out var id))
|
||||
return false;
|
||||
|
||||
if (arr.Length == 1 || !TryParseServiceName(arr[1], out var serviceName))
|
||||
serviceName = GetDefaultServiceName();
|
||||
|
||||
item = new(id, serviceName);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryParseServiceName(string str, out string serviceName)
|
||||
{
|
||||
if (str.Equals("steam", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
serviceName = "Steam";
|
||||
return true;
|
||||
}
|
||||
if (str.Equals("mod.io", StringComparison.OrdinalIgnoreCase) ||
|
||||
str.Equals("eos", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
serviceName = "mod.io";
|
||||
return true;
|
||||
}
|
||||
|
||||
serviceName = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
//because KEEEN!
|
||||
public static string GetDefaultServiceName()
|
||||
{
|
||||
|
@@ -1,14 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Loader;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProtoBuf;
|
||||
using Torch.API;
|
||||
|
||||
namespace Torch.Utils
|
||||
{
|
||||
@@ -23,7 +17,13 @@ namespace Torch.Utils
|
||||
try
|
||||
{
|
||||
var name = AssemblyName.GetAssemblyName(file);
|
||||
Assemblies.TryAdd(name.Name ?? name.FullName.Split(',')[0], file);
|
||||
var key = name.Name ?? name.FullName.Split(',')[0];
|
||||
#if NETFRAMEWORK
|
||||
if (!Assemblies.ContainsKey(key))
|
||||
Assemblies.Add(key, file);
|
||||
#else
|
||||
Assemblies.TryAdd(key, file);
|
||||
#endif
|
||||
}
|
||||
catch (BadImageFormatException)
|
||||
{
|
||||
@@ -37,7 +37,7 @@ namespace Torch.Utils
|
||||
private static Assembly CurrentDomainOnAssemblyResolve(object sender, ResolveEventArgs args)
|
||||
{
|
||||
var name = args.Name;
|
||||
return Assemblies.TryGetValue(name[..name.IndexOf(',')], out var path) ? Assembly.LoadFrom(path) : null;
|
||||
return Assemblies.TryGetValue(name.IndexOf(',') > 0 ? name.Substring(0, name.IndexOf(',')) : name, out var path) ? Assembly.LoadFrom(path) : null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -2,7 +2,9 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
#if !NETFRAMEWORK
|
||||
using System.Runtime.Loader;
|
||||
#endif
|
||||
using NLog;
|
||||
using NLog.Config;
|
||||
using NLog.Targets;
|
||||
@@ -11,7 +13,9 @@ namespace Torch.Utils;
|
||||
|
||||
public static class TorchLogManager
|
||||
{
|
||||
#if !NETFRAMEWORK
|
||||
private static AssemblyLoadContext LoadContext = new("TorchLog");
|
||||
#endif
|
||||
|
||||
public static LoggingConfiguration Configuration { get; private set; }
|
||||
|
||||
@@ -26,7 +30,12 @@ public static class TorchLogManager
|
||||
{
|
||||
if (!Directory.Exists(dir)) return;
|
||||
|
||||
foreach (var type in Directory.EnumerateFiles(dir, "*.dll").Select(LoadContext.LoadFromAssemblyPath)
|
||||
foreach (var type in Directory.EnumerateFiles(dir, "*.dll")
|
||||
#if NETFRAMEWORK
|
||||
.Select(Assembly.LoadFile)
|
||||
#else
|
||||
.Select(LoadContext.LoadFromAssemblyPath)
|
||||
#endif
|
||||
.SelectMany(b => b.ExportedTypes)
|
||||
.Where(b => b.GetCustomAttribute<TargetAttribute>() is { }))
|
||||
{
|
||||
|
@@ -1,4 +0,0 @@
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyVersion("0.0.0.0")]
|
||||
[assembly: AssemblyInformationalVersion("v0.0.0-dev")]
|
Reference in New Issue
Block a user