Another restart fix and invoke tweaks
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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using Torch.API.Managers;
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@@ -65,18 +66,18 @@ namespace Torch.API
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/// <summary>
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/// Invoke an action on the game thread.
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/// </summary>
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void Invoke(Action action);
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void Invoke(Action action, [CallerMemberName] string caller = "");
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/// <summary>
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/// Invoke an action on the game thread and block until it has completed.
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/// If this is called on the game thread the action will execute immediately.
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/// </summary>
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void InvokeBlocking(Action action);
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void InvokeBlocking(Action action, [CallerMemberName] string caller = "");
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/// <summary>
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/// Invoke an action on the game thread asynchronously.
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/// </summary>
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Task InvokeAsync(Action action);
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Task InvokeAsync(Action action, [CallerMemberName] string caller = "");
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/// <summary>
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/// Start the Torch instance.
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