Commit Graph

58 Commits

Author SHA1 Message Date
John Gross
831722dd84 Add remote API support 2018-09-28 21:48:24 -07:00
Brant Martin
045a572058 Add Torch client mod. Currently supports dialogs and notifications.
Add dialog output to !longhelp
Add !notify command
Silently inserts mod into session when client connects, server admins don't need to do anything to enable it.
2018-06-10 07:31:19 -04:00
John Gross
d59ef20f72 Fix config not saving session settings 2018-04-03 11:17:19 -07:00
John Gross
f03bfd2d7a Fix suppressed fatal error, make world config importing manual 2018-04-02 21:00:36 -07:00
John Gross
e42a231553 Add sane whitelist, fix bad server init logging 2018-01-30 23:40:38 -08:00
John Gross
6fbc06081e Add block limit editor, various UI tweaks 2018-01-25 18:34:21 -08:00
John Gross
0328876d50 More async init, add proper NLog target for WPF and free console in UI mode 2018-01-25 18:34:16 -08:00
John Gross
714824df97 Fix start/stop buttons, improve DS init order, add console tab 2018-01-25 18:33:08 -08:00
John Gross
ba8fa01ce5 Auto-generate configuration dialog, fix logger names, prepare for async initialization 2018-01-25 18:30:23 -08:00
Westin Miller
d07caea0f6 New saving system with proper waiting for file flush
Command context for servers now supports Respond()
Chat manager now treats the steam ID Sync.MyId as a local destination, and processes the event accordingly.
Save makes better use of Task<>
Restart actually waits for save
PlayerCollectionExtension uses a dictionary lookup for TryGetBySteamId
Shutting the UI window properly closes Torch
Torch Dispose renamed to Destroy, VRage Dispose marked as obsolete (do not use)
2017-12-02 21:19:09 -08:00
Westin Miller
72b6d0e7bb Tweaks to versioning scheme
Nuke staging
2017-12-02 12:14:48 -08:00
Westin Miller
f0adeddb66 Split game initialization and starting into a separate thread and file. 2017-11-25 17:25:06 -08:00
Westin Miller
e709b6c321 Tweaked initializer to keep the SpaceEngineersGame instance around. 2017-11-25 15:52:53 -08:00
John Gross
fe5dfa0ea7 Another restart fix and invoke tweaks 2017-11-23 10:46:28 -08:00
John Gross
25e6f27854 Fixes for 2017-11-17 major 2017-11-17 12:11:11 -08:00
Westin Miller
c8377b318e EntityControlManager partial rewrite to do lazy updating
Auto commit patches once SE instance has been created
2017-11-01 05:08:17 -07:00
Westin Miller
0558675132 If plugins or Torch call the static ctor of MyEntities too early the game doesn't break.
Freeze isn't fatal when compiled with DEBUG.  (So you can use breakpoints)
2017-10-31 20:55:48 -07:00
Westin Miller
cd77fe74d5 Pluggable system for providing WPF controls inside the Entity Manager 2017-10-31 04:18:27 -07:00
Westin Miller
c69537b173 Warning guard around some unsafe stuff 2017-10-26 10:11:51 -07:00
Westin Miller
998ff6a13a Keen removed infinario 2017-10-26 09:17:36 -07:00
Westin Miller
9e81b6316f Better debugging for freezing 2017-10-05 12:56:16 -07:00
Westin Miller
57acb274c6 Don't crash when modifying constructor
Tweak log level of assembly resolver.
Events relating to game initialization and shutdown.
Plugin manager loads plugins right before the dependency manager is attached.
2017-09-11 18:28:53 -07:00
Westin Miller
d9ef60d4e8 Client manager components
- ReflectedManager now supports MemberInfo and event replacement
- New chat manager interfaces for both client and server
- New multiplayer manager interfaces for both client and server
2017-08-31 16:27:54 -07:00
John Gross
2cd1b8bd4e Merge branch 'staging' into server-refactor
# Conflicts:
#	Torch.Server/Torch.Server.csproj
#	Torch/TorchBase.cs
2017-08-24 17:44:43 -07:00
John Gross
c0be9c25da Refactor server initialization for service support 2017-08-24 17:30:38 -07:00
John Gross
b5f73a99cc Use Thread.IsAlive property 2017-08-21 20:39:54 -07:00
John Gross
e9476a59e8 Fix ambiguous reference resolution 2017-08-21 20:15:16 -07:00
John Gross
f48f23c2eb Check if thread is running before suspending 2017-08-21 18:57:35 -07:00
Westin Miller
8d101c4c11 Many more things use the new reflection system
Project for Torch.Server tests.
Refactoring some of the torch utility classes into a different namespace.
2017-08-20 23:46:19 -07:00
John Gross
82815f66e5 # Torch 1.1.229.265
* Features
    - Added more lenient version parsing for plugins (v#.# should work)
    - Added countdown option to restart command (!restart [seconds])
* Fixes
    - General fixes to work with the latest SE version
    - Fixed config changes not saving
    - Fixed crash on servers using the Windows Classic theme
2017-08-17 09:09:51 -07:00
John Gross
97da740e7e Catch errors in updater and fix loading error 2017-08-01 13:01:10 -07:00
John Gross
42bb24ca6a Hotfix for save issues 2017-08-01 12:31:49 -07:00
John Gross
1fcfe6fb5f Refactor instance management, assorted bugfixes/tweaks 2017-07-22 23:11:16 -07:00
John Gross
96d1faddbe Update NLog, change init order, fix block delete in UI, change config to JSON 2017-07-18 17:31:08 -07:00
John Gross
e9b432288e Optimize UI, add easily accessible restart code, fix bug in network manager RaiseEvent 2017-07-16 10:14:04 -07:00
Alexander Qvist-Hellum
4acce1c9c9 Merge branch 'master' into master 2017-07-07 00:39:00 +02:00
Alexander Qvist-Hellum
8ab16c3d30 Moved SaveGameStatus to seperate file, guarded against null callbacks and added documentation 2017-07-07 00:34:45 +02:00
John Gross
7373dd37a6 Refactor, fix chat scroll, rework automatic update system, remove manual install method, add documentation 2017-07-06 14:44:29 -07:00
Alexander Qvist-Hellum
1251b945bc Added async /save command for admins+ and server console.
Redesigned TorchBase.SaveGameAsync to take a callback function for error/success handling. Also removed local host checks as we are hosting a dedicated server.
2017-07-06 16:18:10 +02:00
John Gross
79fe6a08ab * Torch 1.0.182.329
- Improved logging, logs now to go the Logs folder and aren't deleted on start
    - Fixed chat tab not enabling with -autostart
    - Fixed player list
    - Watchdog time-out is now configurable in TorchConfig.xml
    - Fixed infinario log spam
    - Fixed crash when sending empty message from chat tab
    - Fixed permissions on Torch commands
    - Changed plugin StoragePath to the current instance path (per-instance configs)
2017-07-01 11:16:14 -07:00
John Gross
4b4a069adb Refactor stuff, clean up managers 2017-06-24 17:25:22 -07:00
John Gross
e36f54a55b Tweak plugin init, fix issue in mod config 2017-06-17 13:06:21 -07:00
John Gross
2723973673 MAJOR CHANGE: Torch can install and update its own DS installation! Full changelog: https://pastebin.com/ybqDM4HP 2017-06-16 22:56:41 -07:00
John Gross
8ad9ecf2bb Add entity manager content 2017-05-15 12:33:00 -07:00
John Gross
d4649ea8ef Add entity management viewmodels 2017-05-11 11:22:47 -07:00
John Gross
135d1f4be8 Add GitHub plugin updater, refactor game update hook to TorchBase instead of PluginManager, fix world config not applying 2017-04-29 13:28:24 -07:00
John Gross
03a22851af Save Torch config on server start, remove concealment code (moved to plugin) 2017-04-18 10:58:23 -07:00
John Gross
32f5147060 Fix network intercept and reference paths 2017-04-15 16:47:56 -07:00
John Gross
5c1a9a5e35 First test build 2017-03-30 15:24:39 -07:00
John Gross
d5159dc72a Add automatic versioning and server configuration XML in preparation for services 2017-02-05 08:26:48 -08:00