Commit Graph

26 Commits

Author SHA1 Message Date
John Gross
74d9999202 Add informational version type 2018-01-25 18:30:23 -08:00
Westin Miller
5b098c68aa Session reload stuff
Better async invoke calls for the game thread
2017-12-03 22:27:30 -08:00
Westin Miller
d07caea0f6 New saving system with proper waiting for file flush
Command context for servers now supports Respond()
Chat manager now treats the steam ID Sync.MyId as a local destination, and processes the event accordingly.
Save makes better use of Task<>
Restart actually waits for save
PlayerCollectionExtension uses a dictionary lookup for TryGetBySteamId
Shutting the UI window properly closes Torch
Torch Dispose renamed to Destroy, VRage Dispose marked as obsolete (do not use)
2017-12-02 21:19:09 -08:00
Westin Miller
f0adeddb66 Split game initialization and starting into a separate thread and file. 2017-11-25 17:25:06 -08:00
Westin Miller
e709b6c321 Tweaked initializer to keep the SpaceEngineersGame instance around. 2017-11-25 15:52:53 -08:00
John Gross
fe5dfa0ea7 Another restart fix and invoke tweaks 2017-11-23 10:46:28 -08:00
Westin Miller
bc1a612a20 Add server state to ITorchServer
Fixes #101
2017-10-10 03:54:23 -07:00
Westin Miller
57acb274c6 Don't crash when modifying constructor
Tweak log level of assembly resolver.
Events relating to game initialization and shutdown.
Plugin manager loads plugins right before the dependency manager is attached.
2017-09-11 18:28:53 -07:00
Westin Miller
d9ef60d4e8 Client manager components
- ReflectedManager now supports MemberInfo and event replacement
- New chat manager interfaces for both client and server
- New multiplayer manager interfaces for both client and server
2017-08-31 16:27:54 -07:00
Westin Miller
a4b1b9bb96 CurrentSession available directly from TorchBase
SteamService is now properly injected for clients, and reports errors
Obsolete tags on the manager properties in TorchBase
2017-08-22 08:06:30 -07:00
Westin Miller
80d4f62694 Added load order restrictions for DependencyAttribute
Abstracted dependency manager away as an interface
2017-08-18 02:03:53 -07:00
John Gross
e9b432288e Optimize UI, add easily accessible restart code, fix bug in network manager RaiseEvent 2017-07-16 10:14:04 -07:00
Alexander Qvist-Hellum
4acce1c9c9 Merge branch 'master' into master 2017-07-07 00:39:00 +02:00
Alexander Qvist-Hellum
8ab16c3d30 Moved SaveGameStatus to seperate file, guarded against null callbacks and added documentation 2017-07-07 00:34:45 +02:00
John Gross
7373dd37a6 Refactor, fix chat scroll, rework automatic update system, remove manual install method, add documentation 2017-07-06 14:44:29 -07:00
Alexander Qvist-Hellum
1251b945bc Added async /save command for admins+ and server console.
Redesigned TorchBase.SaveGameAsync to take a callback function for error/success handling. Also removed local host checks as we are hosting a dedicated server.
2017-07-06 16:18:10 +02:00
John Gross
4b4a069adb Refactor stuff, clean up managers 2017-06-24 17:25:22 -07:00
John Gross
135d1f4be8 Add GitHub plugin updater, refactor game update hook to TorchBase instead of PluginManager, fix world config not applying 2017-04-29 13:28:24 -07:00
John Gross
5c1a9a5e35 First test build 2017-03-30 15:24:39 -07:00
John Gross
ff3cdfd099 Add async session save method, random tweaks 2017-02-06 01:22:35 -08:00
John Gross
d5159dc72a Add automatic versioning and server configuration XML in preparation for services 2017-02-05 08:26:48 -08:00
John Gross
10836cbbb2 Get command system working, permissions system and ModAPI extensions in progress 2017-01-11 00:19:21 -08:00
John Gross
15af769d90 Fix DS loading, add NLog for logging 2017-01-03 23:09:09 -08:00
John Gross
6e0922b805 My New Year's resolution is to stop making commits like these 2017-01-01 16:37:30 -08:00
John Gross
81037b502a Implement Torch API in client 2016-12-24 15:51:18 -08:00
John Gross
2695cda5fa Refactor and stuff 2016-12-23 13:24:58 -08:00