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2 Commits

Author SHA1 Message Date
z__
2bcf79efdd to trigger autobuild to fix warfare 2 update 2022-02-04 09:47:22 +07:00
z__
d5c101bf19 i believe we're done 2022-02-03 19:49:16 +07:00
2 changed files with 3 additions and 3 deletions

View File

@@ -17,6 +17,7 @@ internal static class GcCollectPatch
{ {
// FUCK YO KEEN // FUCK YO KEEN
// every call results in freeze for seconds // every call results in freeze for seconds
private static readonly MethodBase[] _targets = private static readonly MethodBase[] _targets =
{ {
Info.OfMethod<MyPlanetTextureMapProvider>(nameof(MyPlanetTextureMapProvider.GetHeightmap)), Info.OfMethod<MyPlanetTextureMapProvider>(nameof(MyPlanetTextureMapProvider.GetHeightmap)),

View File

@@ -51,8 +51,7 @@ build_script:
- pwsh: >- - pwsh: >-
dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -f net6-windows -r win-x64 -c Release -o .\publish\ dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -f net6-windows -r win-x64 -c Release -o .\publish\
cmd /c "rmdir GameBinaries" Compress-Archive -Path .\publish\* -DestinationPath .\torch-server.zip
Compress-Archive -Path .\publish\* -DestinationPath torch-server.zip
artifacts: artifacts:
- path: torch-server.zip - path: torch-server.zip
deploy: deploy: