29 lines
773 B
C#
29 lines
773 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Sandbox.Graphics.GUI;
|
|
using VRage.Utils;
|
|
using VRageMath;
|
|
|
|
namespace Torch.Client
|
|
{
|
|
public class TorchSettingsScreen : MyGuiScreenBase
|
|
{
|
|
public override string GetFriendlyName() => "Piston Settings";
|
|
|
|
public TorchSettingsScreen() : base(new Vector2(0.5f), null, new Vector2(0.5f), true, null, 0f, 0f)
|
|
{
|
|
this.BackgroundColor = new Vector4(0);
|
|
RecreateControls(true);
|
|
}
|
|
|
|
public sealed override void RecreateControls(bool constructor)
|
|
{
|
|
base.RecreateControls(constructor);
|
|
AddCaption(MyStringId.GetOrCompute("Piston Settings"));
|
|
}
|
|
}
|
|
}
|