Files
Torch/Torch.Client/Program.cs

37 lines
939 B
C#

using System;
using System.Windows;
using NLog;
namespace Torch.Client
{
public static class Program
{
private static Logger _log = LogManager.GetLogger("Torch");
public static void Main(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
var client = new TorchClient();
try
{
client.Init();
}
catch (Exception e)
{
_log.Fatal("Torch encountered an error trying to initialize the game.");
_log.Fatal(e);
return;
}
client.Start();
}
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
var ex = (Exception)e.ExceptionObject;
MessageBox.Show(ex.StackTrace, ex.Message);
}
}
}