40 lines
1023 B
C#
40 lines
1023 B
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Sandbox.Engine.Utils;
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using Torch.Server.ViewModels;
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using VRage.Game;
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namespace Torch.Server.Managers
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{
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public class DSConfigManager
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{
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public ConfigDedicatedViewModel Config { get; set; }
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private ConfigDedicatedViewModel _viewModel;
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public DSConfigManager()
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{
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//Config.
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}
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/// <summary>
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/// Creates a skeleton of a DS instance folder at the given directory.
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/// </summary>
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/// <param name="path"></param>
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public void CreateInstance(string path)
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{
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if (Directory.Exists(path))
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return;
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Directory.CreateDirectory(path);
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var saves = Path.Combine(path, "Saves");
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Directory.CreateDirectory(saves);
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var mods = Path.Combine(path, "Mods");
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Directory.CreateDirectory(mods);
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}
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}
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}
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