55 lines
1.3 KiB
C#
55 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.ServiceProcess;
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using Torch.API;
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namespace Torch.Server
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{
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class TorchService : ServiceBase
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{
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public const string Name = "Torch (SEDS)";
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private readonly ITorchServer _server = new TorchServer();
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public TorchService()
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{
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ServiceName = Name;
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EventLog.Log = "Application";
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CanHandlePowerEvent = true;
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CanHandleSessionChangeEvent = false;
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CanPauseAndContinue = false;
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CanStop = true;
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}
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/// <inheritdoc />
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protected override void OnStart(string[] args)
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{
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base.OnStart(args);
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_server.Init();
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_server.Start();
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}
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/// <inheritdoc />
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protected override void OnStop()
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{
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_server.Stop();
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base.OnStop();
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}
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/// <inheritdoc />
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protected override void OnShutdown()
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{
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base.OnShutdown();
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}
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/// <inheritdoc />
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protected override bool OnPowerEvent(PowerBroadcastStatus powerStatus)
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{
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return base.OnPowerEvent(powerStatus);
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}
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}
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}
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