16 lines
373 B
C#
16 lines
373 B
C#
using Sandbox.Game.Entities;
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namespace Torch.Server.ViewModels.Entities
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{
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public class VoxelMapViewModel : EntityViewModel
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{
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private MyVoxelBase Voxel => (MyVoxelBase)Entity;
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public override string Name => Voxel.StorageName;
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public override bool CanStop => false;
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public VoxelMapViewModel(MyVoxelBase e) : base(e) { }
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}
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}
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